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IDProjectCategoryView StatusDate SubmittedLast Update
0009236Dwarf FortressDwarf Mode -- Invasionspublic2015-12-05 09:082017-10-31 02:55
ReporterVeroule 
Assigned To 
PrioritynormalSeveritymajorReproducibilitysometimes
StatusnewResolutionopen 
Platformx86_32OSLinuxOS VersionDebian Squeeze
Product Version0.42.01 
Target VersionFixed in Version 
Summary0009236: Seige either lock at edge of screen or flees immediately
DescriptionEvery siege I have gotten has some movement when I unpause. It seems they always flee immediately. Most of the time a few of the siegers will become stuck on the edge of the screen.
Steps To ReproduceAny siege should do it. Hopefully you have a shortcut to make one happen. Although it might be specific to the conditions I have in my world.
TagsNo tags attached.
Attached Files

- Relationships
related to 0009202new Single uninjured zombie attacked fort, immediately left 
related to 0010167new Enemies Sieging Base Won't attack player Dwarf Base and instead huddle at edge of map around an undead goblin 

-  Notes
(0033463)
Veroule (reporter)
2015-12-05 09:12

http://dffd.bay12games.com/file.php?id=11378 [^]
(0033696)
Veroule (reporter)
2015-12-09 15:16

I have also seen a single siege do both. On that particular occasion, based on the number and types of goblins that were standing at the edge when the siege appeared I would guess 3 squads arrived but were not all on the map. My guess at there being 3 squads was that there were 3 non-archer types. Most of those left and some other goblins entered. In the end I had 7 goblin archers sit on the map for a season. After the siege ended 2 goblins stayed, still standing in the same place. Those 2 took pot shots at passing wildlife but never moved.
(0033698)
Detros (manager)
2015-12-09 15:30

Some similar issues.

Immediately leaving siegers: 0009202, "Single uninjured zombie attacked fort, immediately left"

Just standing siegers: 0004552, "Siegers waiting by bodies of dead leaders"
(0033824)
Veroule (reporter)
2015-12-12 20:13

The recent changes to fix invaders in 42.03 did not affect this bug. I still see the same behaviors as previously reported.
(0036830)
Nagidal (reporter)
2017-10-31 02:55

Here is two 43.05 ascii savegames just three days before the Siege announcement, both showing a siege enter and leave the map immediately, with a minimal difference: http://dffd.bay12games.com/file.php?id=13153 [^]

- Issue History
Date Modified Username Field Change
2015-12-05 09:08 Veroule New Issue
2015-12-05 09:12 Veroule Note Added: 0033463
2015-12-09 15:16 Veroule Note Added: 0033696
2015-12-09 15:30 Detros Note Added: 0033698
2015-12-12 20:13 Veroule Note Added: 0033824
2017-03-20 16:25 Detros Relationship added related to 0009202
2017-03-20 16:33 Detros Relationship added related to 0010167
2017-10-31 02:55 Nagidal Note Added: 0036830


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