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IDProjectCategoryView StatusDate SubmittedLast Update
0009653Dwarf FortressDwarf Mode -- Locationspublic2016-03-23 08:392018-05-27 16:33
ReporterBogus 
Assigned ToLoci 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusconfirmedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0009653: Tavern keeper/performers repeatedly serve alcohol until visitors and even dwarves drink themselves to death
Descriptionover the last 2-3 month there have been 3 alcohol-related deaths in my fortress. the first one was a goblin bard so i thought this may be because he wasnt used to it, but the last victim was a dwarf citizen.

im not even sure this is actually a bug as its kinda nice from a flavor perspective, just maybe a bit extreme? or maybe my 2 tavern keepers serve double drinks to the same people?
TagsNo tags attached.
Attached Files

- Relationships
has duplicate 0010115resolvedLoci "cancels Drink: Job item lost or destroyed." 

-  Notes
(0034910)
PatrikLundell (reporter)
2016-03-23 11:54

The drinking to death issue is intended, but might not be properly tuned (yet). You can avoid this by not having any personnel (including performers) in the tavern.
It is thought non dwarves are more susceptible to alcohol poisoning than due to a dwarven oversized liver. However, dwarves are certainly not immune. It is thought some traits (possibly slow healing, disease susceptibility) increases the risk. Also, immoderate drinkers should be at a higher risk as well.
(0035700)
Gomissar (reporter)
2016-07-24 07:35

Performers and tavern keeper assigned to tavern will serve alcohol continuously as long as there's a stockpile in tavern. I don't think it's working as intended.
(0036211)
FantasticDorf (reporter)
2017-01-23 00:25

Tavern keepers that walk at a fast pace are more likely to over-serve by executing the action too quickly before moving onto the next patron & then restarting the cycle. Additional tavern staff (bugged performers etc.) also start the same serving cycle at a different interval meaning that sometimes dwarves have second servings in the same 'round' one staff member after another.

Unnatural non-dwarf tavern keepers that walk at a slow pace (the movement rate of a ogre is perfect) are often more effective
(0038389)
JezaGaia (reporter)
2018-05-27 16:33
edited on: 2018-05-27 16:35

I'm playing 0.44.10 and I can't have more than a single barrel of alcohol and one tavern keeper in my tavern otherwise I have a couple of dead dwarves and many brawls/tantrums. My fort has 250 people 20 of them being humans and the only ones getting drunk until they die or brawl are always the dwarves, never the humans living there or visitors.

Even with just one single barrel in that tavern that is full of dwarves I'll still have one or two brawls/tantrums.
I'm playing with fastdwarf 2 0 because otherwise it would be too slow, that may make it worse but still, 2 barrels of booze for maybe 40 dwarves and in less than an ingame day I have 4 to 5 dead and 10 fights.

On the other hand those same dwarves have access to more than 2000 drinks of 10 different alcohols at every time in the drinks stockpiles outside the tavern and can drink at will with no ill effect.


- Issue History
Date Modified Username Field Change
2016-03-23 08:39 Bogus New Issue
2016-03-23 11:54 PatrikLundell Note Added: 0034910
2016-07-24 07:35 Gomissar Note Added: 0035700
2016-07-24 07:35 Gomissar Issue Monitored: Gomissar
2016-10-04 18:21 Loci Summary Visitors and even Dwarves frequently drinking themselves to death => Tavern keeper/performers repeatedly serve alcohol until visitors and even dwarves drink themselves to death
2016-10-04 18:21 Loci Assigned To => Loci
2016-10-04 18:21 Loci Status new => confirmed
2017-01-12 10:30 Loci Relationship added has duplicate 0010115
2017-01-23 00:25 FantasticDorf Note Added: 0036211
2018-05-27 16:33 JezaGaia Note Added: 0038389
2018-05-27 16:35 JezaGaia Note Edited: 0038389 View Revisions


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