Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0009738Dwarf FortressDwarf Mode -- Jobs, Equipmentpublic2016-05-10 18:122018-11-04 10:45
Reporterchaosvolt 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.43.01 
Target VersionFixed in Version 
Summary0009738: Stone axes are unusable for woodcutting in Fortress Mode
DescriptionStone axes do not count as a valid woodcutting tool, in the event that dwarves get ahold of one.
Steps To ReproduceMethod 1 (the hard as hell way):
1. Retire a fortress.
2. Roll up an adventurer.
3. Make stone axes.
4. Bring them to the fortress and trade/give them away to the citizenry.
5. Unretire and attempt to equip more woodcutters than you have axes.

Method 2 (the easy way):
1. Add a reaction for making stone axes in Fortress Mode.
2. Make stone axes.
TagsEquipment, Fortress Mode, woodcutting
Attached Files

- Relationships

-  Notes
(0035155)
chaosvolt (reporter)
2016-05-13 06:13

Admittedly, this is an exceedingly uncommon occurrence bar deliberate engineering by the player, and is more common if modding (i.e. if one alters stone axes to also represent generic woodcutting axes, and makes them usable as such).
(0038913)
Sver (reporter)
2018-11-02 10:15
edited on: 2018-11-02 10:19

IIRC, the game checks the material's MAX_EDGE value to decide whether or not an axe is eligible for woodcutting: this is workaround for wooden training axes being capable of chopping trees in the past.

The material for sharpened rock does not use any rock in particular, so I assume it uses the template rock values, hence, it's not eligible for woodcutting.

EDIT: Nope, that's not that. Any edged weapon with the AXE skill can be used for woodcutting. However, the adventurer's stone axe is not a weapon - it's a tool, and tools have no use in Fortress Mode for now.

(0038914)
chaosvolt (reporter)
2018-11-04 10:45

I was gonna say, it checks for attacks with edge last I checked, with the actual cause being that woodcutting excludes tools.

I'm tempted to drop a workaround into Adventurecraft making axes count as weapons rather than tools, but I don't want this to cause the civs I give them to to start carrying them into battle.

- Issue History
Date Modified Username Field Change
2016-05-10 18:12 chaosvolt New Issue
2016-05-10 18:22 chaosvolt Tag Attached: Equipment
2016-05-10 18:22 chaosvolt Tag Attached: Fortress Mode
2016-05-10 18:22 chaosvolt Tag Attached: woodcutting
2016-05-13 06:13 chaosvolt Note Added: 0035155
2018-11-02 10:15 Sver Note Added: 0038913
2018-11-02 10:15 Sver Note Edited: 0038913 View Revisions
2018-11-02 10:18 Sver Note Edited: 0038913 View Revisions
2018-11-02 10:19 Sver Note Edited: 0038913 View Revisions
2018-11-04 10:45 chaosvolt Note Added: 0038914


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker