Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0009763Dwarf FortressDwarf Mode -- Immigrationpublic2016-05-17 09:522016-06-18 06:35
ReporterReferry 
Assigned Tolethosor 
PrioritylowSeverityminorReproducibilityhave not tried
StatusacknowledgedResolutionopen 
PlatformOSOS Version
Product Version0.43.02 
Target VersionFixed in Version 
Summary0009763: Dwarf missing upper body, but still alive.
DescriptionI recently started replaying Dwarf Fortress downloaded the lastest version and made my first fortress in a small world.

During the first migrant wave, a dwarven Mason named Rakust Obokasteb appeared as wounded (flashing white with a red +).

On checking his wound, he was blind, unable to breath, couldn't stand and couldn't grasp, so I checked his description and it was stated that his Upper Body is missing.

But despise all the troubles, he's not dead.

He's also "shaken after suffering a major injury".



The only notable things:

The dwarf doesn't have any families or friends, for a 71 years old dwarf in the year 250.

He's bare naked.

He can still hold a cup but he's unable to drink, so at the moment he's stuck on a barrel slowly dying of dehydratation.
TagsSave Included, Save Needs Testing
Attached Files

- Relationships

-  Notes
(0035206)
mrmagolor (reporter)
2016-05-17 15:36

Maybe he's actually a cockroach man?
(0035210)
lethosor (manager)
2016-05-17 17:02

Can you upload a save (ideally to http://dffd.bay12games.com/ [^])? These sorts of things are pretty hard to reproduce/fix without one.
(0035219)
Referry (reporter)
2016-05-17 18:50

Here is the save http://dffd.bay12games.com/file.php?id=12043 [^]

It's been 2 months in the game since he's still alive (he arrived during Malachite and it's Limestone in the save) and still trying to get a drink.
(0035409)
TheCrazyHamsteR (reporter)
2016-06-15 08:26

The issue with injured dwarves holding a cup/mug/goblet forever and slowly dying of dehydration is a separate bug (Bug 9440).
(0035417)
Max_TM (reporter)
2016-06-15 22:33

Didn't see how old this was but had to check it out.

It looks like the world-gen fort he came from was one with an open space in the central ramp, there was an insurrection, and he wound up chucking a goblin down said open space: http://i.imgur.com/hkLbTYm.png [^]

It records that gob as his one kill, and lists him "throwing them against an object, causing death" as well.

It doesn't happen to say what happened to him though, but I think I can guess: http://i.imgur.com/AWgbRts.png [^]

Guess he got drafted as a migrant right when this happened so he set out to your fort before dying?

I was able to sit and look around and stuff when I took control of him but couldn't actually do anything besides pass time so I ghosted myself to go check out the fort.
(0035425)
Referry (reporter)
2016-06-18 06:35

But I wonder, why his remains didn't died from choking a few frames after arriving?

 He stayed for a long time while having the Winded status.

Was it not calculated because it happened before he arrived?

- Issue History
Date Modified Username Field Change
2016-05-17 09:52 Referry New Issue
2016-05-17 15:36 mrmagolor Note Added: 0035206
2016-05-17 17:02 lethosor Note Added: 0035210
2016-05-17 17:02 lethosor Assigned To => lethosor
2016-05-17 17:02 lethosor Status new => needs feedback
2016-05-17 18:50 Referry Note Added: 0035219
2016-05-17 18:50 Referry Status needs feedback => assigned
2016-05-30 17:15 lethosor Status assigned => acknowledged
2016-05-30 17:16 lethosor Tag Attached: Save Included
2016-05-30 17:16 lethosor Tag Attached: Save Needs Testing
2016-05-30 21:40 TheCrazyHamsteR Issue Monitored: TheCrazyHamsteR
2016-06-15 08:26 TheCrazyHamsteR Note Added: 0035409
2016-06-15 22:33 Max_TM Note Added: 0035417
2016-06-18 06:35 Referry Note Added: 0035425
2016-07-21 19:18 HyperMemes Issue Monitored: HyperMemes
2016-07-21 19:18 HyperMemes Issue End Monitor: HyperMemes


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker