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ID | # | Category | Severity | Status | Updated![]() | Summary | ||
0002706 | 12 | [Dwarf Fortress] Dwarf Mode -- Military | minor | needs feedback (lethosor) | 2020-02-27 | Marksdwarves won't get quivers or ammo | ||
0011403 | 1 | [Dwarf Fortress] Adventure Mode -- Character Creation | minor | acknowledged (Toady One) | 2020-02-26 | Animal people will never get a choice of religion on Adventurer setup no matter how well established their pops. | ||
0011412 | 2 | [Dwarf Fortress] Dwarf Mode -- Interface, Unit Profiles | minor | resolved (Toady One) | 2020-02-26 | 2 starting dwarves gets married, does not update relationship screen | ||
0011411 | 1 | [Dwarf Fortress] Legends Mode -- Historical Figures | minor | resolved (Toady One) | 2020-02-26 | Incorrect, random <concluder_hfid> in concluded agreement event after reunion | ||
0011415 | 5 | [Dwarf Fortress] Dwarf Mode -- Jobs, Cancellation and Suspension | minor | new | 2020-02-26 | Dwarves with clear path to rest of fortress cancel tasks due to socializing | ||
0011242 | 1 | [Dwarf Fortress] Dwarf Mode -- Items | minor | new | 2020-02-26 | Statue related to craft guild generates as blank | ||
0010832 | 3 | [Dwarf Fortress] Dwarf Mode -- Items | minor | acknowledged (Loci) | 2020-02-26 | Foriegn wood arrows claimed as personal dwarf trinket | ||
0001126 | 18 | [Dwarf Fortress] Dwarf Mode -- Jobs, Healthcare | minor | confirmed (Footkerchief) | 2020-02-26 | Treated wounds don't fully heal, doctors don't remove stuck-ins | ||
0008844 | 4 | [Dwarf Fortress] Dwarf Mode -- Reclaim | minor | new | 2020-02-26 | Reclaimed fort: Goblins in trade depot don't attack but are reported as ambush | ||
0011418 | 4 | [Dwarf Fortress] Dwarf Mode -- Non-dwarf Citizens | minor | acknowledged (Loci) | 2020-02-26 | Endless pathing errors attempting to eat inaccessible food | ||
0011423 | [Dwarf Fortress] Dwarf Mode -- Environment | minor | new | 2020-02-26 | On embark in a forested lake biome in winter a massive ice wall was suspended between the trees above my fortress | |||
0011410 | 5 | [Dwarf Fortress] Sites | minor | new | 2020-02-26 | Monastary Occupied by Kobold Bandits | ||
0011420 | [Dwarf Fortress] Dwarf Mode -- Invasions | crash | new | 2020-02-26 | Invading armies/necromancers/forgotten beasts/etc. can crash game if they kill enough or all dwarves | |||
0011391 | 2 | [Dwarf Fortress] Adventure Mode -- AI | minor | new | 2020-02-25 | Intelligent undead raised by mummy are not hostile to adventurer | ||
0011340 | 1 | [Dwarf Fortress] Adventure Mode -- AI | minor | new | 2020-02-25 | Intelligent undead hostile maintain in-life loyalties | ||
0011417 | [Dwarf Fortress] Dwarf Mode -- Immigration | minor | new | 2020-02-25 | Militia dwarf out on raid arrives as immigrant | |||
0011291 | 3 | [Dwarf Fortress] World Generation -- General | minor | new | 2020-02-25 | Only tangled dirt roads formed in worldgen; roads never upgrade | ||
0003495 | 4 | [Dwarf Fortress] Dwarf Mode -- Rooms | minor | new | 2020-02-25 | Boxes/bags do not work correctly as barracks items. | ||
0011401 | 1 | [Dwarf Fortress] World Generation -- General | feature | resolved (Toady One) | 2020-02-24 | Modded NIGHT_CREATURE_EXPERIMENTERs never create custom experiment creatures, and occasionally create generated ones | ||
0010980 | 3 | [Dwarf Fortress] Dwarf Mode -- Justice | minor | new | 2020-02-24 | Prisoners freed from chains are put in cages instead of being let go | ||
0009581 | 5 | [Dwarf Fortress] Dwarf Mode -- Environment | minor | acknowledged (Loci) | 2020-02-24 | Sparsely forested/vegetated biomes will get lush in some years | ||
0011336 | 3 | [Dwarf Fortress] Dwarf Mode -- Trade | crash | new | 2020-02-24 | Crash as caravan wagons leave map | ||
0011414 | 2 | [Dwarf Fortress] Fire | trivial | new | 2020-02-24 | fire, bonfire, migrants standing in zigzag line at illogical place | ||
0011413 | 1 | [Dwarf Fortress] Dwarf Mode -- Reclaim | major | new | 2020-02-23 | Buildings (doors, statues, etc.) in worldgen fortresses are listed as randomly numbered activity zones in room/building list | ||
0011394 | 1 | [Dwarf Fortress] World Generation -- General | crash | new | 2020-02-23 | World gen crash | ||
0010262 | 5 | [Dwarf Fortress] Dwarf Mode -- Thoughts and Preferences | minor | new | 2020-02-23 | Dwarves not receiving happy thoughts from eating good meals | ||
0010708 | 4 | [Dwarf Fortress] Dwarf Mode -- Combat | major | resolved (Toady One) | 2020-02-22 | Sparring dwarves randomly teleported 70 tiles and 50 zlevels into magma | ||
0011389 | [Dwarf Fortress] Sites | minor | resolved (Toady One) | 2020-02-22 | Shrines in generated fortresses don't have walls | |||
0010460 | 1 | [Dwarf Fortress] Adventure Mode -- General | major | new | 2020-02-22 | Offloading and reloading hf skeletons in local map turns them into remains, breaks mummies | ||
0011407 | [Dwarf Fortress] Dwarf Mode -- Interface, Rooms | minor | new | 2020-02-22 | Civilians sleep in barracks set from a bed with a assigned squad training from it | |||
0011405 | [Dwarf Fortress] Dwarf Mode -- Invasions | crash | new | 2020-02-21 | Crash shorty after invasion | |||
0011362 | 1 | [Dwarf Fortress] General | minor | new | 2020-02-21 | Adventurers in fort mode say that have companions, multiple times, depending on how many times they have been retired/unretired | ||
0002697 | 14 | [Dwarf Fortress] Dwarf Mode -- Combat | minor | new | 2020-02-20 | Military dwarfs won't shoot through fortifications (though hunters will) | ||
0011363 | 7 | [Dwarf Fortress] Dwarf Mode -- Visitors | minor | resolved (Toady One) | 2020-02-20 | Loyalty cascade after guests kill human thief. | ||
0009711 | 7 | [Dwarf Fortress] Dwarf Mode -- Thoughts and Preferences | major | acknowledged (Loci) | 2020-02-20 | Dwarves have unfulfillable needs | ||
0009207 | 11 | [Dwarf Fortress] Dwarf Mode -- Thoughts and Preferences | minor | new | 2020-02-20 | Dwarves seem to be completely apathetic towards friendly dwarves and other sentient creatures dying. | ||
0011395 | 2 | [Dwarf Fortress] Dwarf Mode -- Idle Behavior | minor | new | 2020-02-20 | Stray animals take up the pathing AI for socializing dwarves | ||
0011284 | 5 | [Dwarf Fortress] Dwarf Mode -- Idle Behavior | minor | acknowledged (Loci) | 2020-02-20 | Dwarves getting stuck in trees | ||
0011400 | [Dwarf Fortress] Dwarf Mode -- Interface, Manager | crash | resolved (Loci) | 2020-02-20 | Crash at manager screen with a given font size with assertion failed | |||
0010795 | 12 | [Dwarf Fortress] Dwarf Mode -- Jobs, General | minor | acknowledged (Toady One) | 2020-02-20 | Messengers Do Not Go On Mission | ||
0009327 | 20 | [Dwarf Fortress] Adventure Mode -- Buildings | major | confirmed (lethosor) | 2020-02-20 | Cannot order drink at my own fort's inn in adventure mode - tavern keeper claims "I don't work here" | ||
0010226 | 3 | [Dwarf Fortress] Adventure Mode -- Trade | minor | new | 2020-02-20 | Tavern Keepers do not accept the local currency. | ||
0011384 | 5 | [Dwarf Fortress] World Generation -- General | crash | new | 2020-02-20 | Vanilla worldgen crash | ||
0010085 | 1 | [Dwarf Fortress] Adventure Mode -- Reactions | minor | new | 2020-02-20 | ART_IMAGE and other tokens are ignored in reactions. | ||
0011398 | 3 | [Dwarf Fortress] Adventure Mode -- Reactions | minor | new | 2020-02-20 | Mummies do not wake up at all | ||
0009486 | 1 | [Dwarf Fortress] Dwarf Mode -- Non-dwarf Citizens | minor | resolved (Toady One) | 2020-02-19 | Building Destroyer visitors destroy the tavern | ||
0011388 | 1 | [Dwarf Fortress] Technical -- General | block | resolved (Toady One) | 2020-02-19 | Game started freezing at random, then freezed indefinitely | ||
0011380 | [Dwarf Fortress] Legends Mode -- Map Export | crash | resolved (Toady One) | 2020-02-19 | Crash during export of detailed "structures" map in DF Legends mode | |||
0011392 | [Dwarf Fortress] Dwarf Mode -- Visitors | minor | resolved (Loci) | 2020-02-19 | Friendly, visiting experiment-race creatures tagged as building destroyers will destroy buildings, despite being friendly. | |||
0003221 | 7 | [Dwarf Fortress] Dwarf Mode -- Jobs, Hauling | minor | confirmed (Loci) | 2020-02-19 | Dwarves assigned to haul objects outside of restricted burrow | ||
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