need to deal with overcrowding -- there are only 9 army slots per map, but it'll let you move in anyway
	this includes attacking one site from multiple locations
		you should be able to attack with more than 9, but it then has to let you choose who stays among the survivors

use row_count to get them to switch lanes, attack other lanes

map-level attack AI
//******************************* RESOLVE AI FIGHTS

win condition

save/load
	it must save or set nation.next_global_id on load or it'll be wrong

instructions

allow growth of world map based on grid

//******************************** TITLE