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IDProjectCategoryView StatusDate SubmittedLast Update
0009891Dwarf FortressDwarf Mode -- Invasionspublic2016-07-06 17:552016-07-13 19:53
ReporterHamenopi 
Assigned ToLoci 
PriorityhighSeveritycrashReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformWindows 7OSOS Version
Product Version0.43.05 
Target VersionFixed in Version 
Summary0009891: Crash after trap trigger during seige
DescriptionUndead Siege, undead monsters triggering a trap during invasion causing an unhandled exception. Reproduced multiple times.

Gamelog:
x20
The Xðmenacing chestnut spikeðX strikes the human lasher corpse in the right upper arm, fracturing the bone and bruising the right shoulder's bone through the XX({large rope reed cloak})XX!
The XX({large rope reed cloak})XX is ripped to shreds!
The XX({large yak leather coat})XX breaks!
The Xðmenacing chestnut spikeðX strikes the human lasher corpse in the right lower arm, but the attack is deflected by the human lasher corpse's ({large copper right gauntlet})!
The force pulls the right elbow!
A ligament has been torn and a tendon has been torn!
The XX*menacing alder spike*XX strikes the human lasher corpse in the left upper leg, bruising the bone through the ({large iron mail shirt})!
The force bends the left hip!
The XXðmenacing alder spikeðXX strikes the human lasher corpse in the lower body, bruising the muscle through the ({large iron mail shirt})!
The XXðmenacing alder spikeðXX strikes the human lasher corpse in the upper body, bruising the muscle and bruising the left true ribs through the ({large iron mail shirt})!
Vutok Ostarsibrek, Head Cook cancels Store Item in Stockpile: Drop-off inaccessible.
x2
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The XXðmenacing chestnut spikeðXX strikes the human lasher corpse in the head, but the attack is deflected by the human lasher corpse's ({large iron helm})!
The force pulls the neck!
The XXðmenacing chestnut spikeðXX strikes the human lasher corpse in the right lower leg, but the attack is deflected by the human lasher corpse's ({large iron high boot})!
The force pulls the right knee!
A ligament has been bruised and a tendon has been bruised!


Errorlog:
 DOUBLE TAGGED ITEM: Store Item in Stockpile, shale
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag
removed erroneous unit occupancy flag


Visual Styudio Debug:
Unhandled exception at 0x000000013F32A8CB in Dwarf Fortress.exe: 0xC0000005: Access violation reading location 0x0000000000000000.
Steps To ReproduceSet traps
During siege, mob steps on a trap
Game crashes
Additional InformationI have a save file available upon request. It is during the invasion. Crash typically happens 1 minute after load.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0009888resolvedToady One Wear-related crash when triggerring a weapon trap 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2016-07-06 17:55 Hamenopi New Issue
2016-07-13 19:53 Loci Relationship added duplicate of 0009888
2016-07-13 19:53 Loci Status new => resolved
2016-07-13 19:53 Loci Resolution open => duplicate
2016-07-13 19:53 Loci Assigned To => Loci


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