Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0010520 | Dwarf Fortress | Adventure Mode -- AI | public | 2018-01-13 13:36 | 2018-01-20 14:16 |
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Reporter | Gnome | |
Assigned To | Toady One | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 0.44.04 | |
Target Version | | Fixed in Version | 0.44.06 | |
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Summary | 0010520: Bronze colossus is not automatically aggressive towards adventurer |
Description | Basically what the title says - Bronze Colossus just hangs out at his shrine until I attack first. Also experienced a similar behavior with a Roc. In past versions these creatures would rush me immediately upon visual contact. Not sure if this applies to megabeasts across the board, I will update if I have more information. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2018-01-13 13:36 | Gnome | New Issue | |
2018-01-14 17:25 | firedraco | Note Added: 0037613 | |
2018-01-15 15:28 | lethosor | Summary | Bronze colossus is not automatically aggro to adventurer => Bronze colossus is not automatically aggressive towards adventurer |
2018-01-15 15:29 | lethosor | Note Added: 0037629 | |
2018-01-15 15:29 | lethosor | Assigned To | => lethosor |
2018-01-15 15:29 | lethosor | Status | new => needs feedback |
2018-01-15 16:10 | Urlance Woolsbane | Note Added: 0037630 | |
2018-01-16 05:09 | Gnome | Note Added: 0037637 | |
2018-01-16 05:09 | Gnome | Status | needs feedback => assigned |
2018-01-16 05:10 | Gnome | Note Edited: 0037637 | bug_revision_view_page.php?bugnote_id=0037637#r15261 |
2018-01-16 05:39 | Gnome | Note Deleted: 0037637 | |
2018-01-16 05:40 | Gnome | Note Added: 0037638 | |
2018-01-16 06:40 | Gnome | Note Added: 0037639 | |
2018-01-16 08:43 | Gnome | Note Added: 0037644 | |
2018-01-16 19:25 | thvaz | Note Added: 0037647 | |
2018-01-16 19:25 | thvaz | Note Edited: 0037647 | bug_revision_view_page.php?bugnote_id=0037647#r15263 |
2018-01-17 13:13 | chaosvolt | Note Added: 0037655 | |
2018-01-17 13:13 | chaosvolt | Issue Monitored: chaosvolt | |
2018-01-17 14:59 | Gnome | Note Added: 0037661 | |
2018-01-20 14:16 | Toady One | Status | assigned => resolved |
2018-01-20 14:16 | Toady One | Fixed in Version | => Next Version |
2018-01-20 14:16 | Toady One | Resolution | open => fixed |
2018-01-20 14:16 | Toady One | Assigned To | lethosor => Toady One |
2018-01-23 16:05 | chaosvolt | Issue End Monitor: chaosvolt | |
Notes |
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I did have this occur with Hydra in my save but I wasn't sure if me being an elf had some wonky interaction there. It also ignored my companion as well (who was not an elf). |
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Assuming this is an issue, it was introduced no sooner than 44.04. I genned a world in 44.03 with thousands of megabeasts, and the hundreds of monsters (children included) that streamed out from the several lairs I discovered were most definitely hostile... |
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(0037638)
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Gnome
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2018-01-16 05:40
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Also just struck up a conversation with a cyclops, which was a friendly conversation until I told him about the giant I killed. Then he spit at me and we fight. Not sure if related. Probably though. I'll try to get a save right next to a colossus or one of these things. |
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(0037639)
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Gnome
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2018-01-16 06:40
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(0037644)
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Gnome
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2018-01-16 08:43
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Okay, update: from that very save point - I reloaded. Things were as I left them, colossus within my vicinity not caring about me at all. I leave to get a more appropriate weapon for the job, and return - and upon my return NOW he rushes me. I'm not sure what changed to facilitate this behavior as I had not attacked him yet. |
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(0037647)
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thvaz
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2018-01-16 19:25
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It is happening in fortress mode also - a forgotten beast completely ignores my dwarves (I wish I had see that before ordering my squad to attack it...)
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(0037661)
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Gnome
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2018-01-17 14:59
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I reported the same giant's death from earlier (the one that earned me hostility from a friendly cyclops), but this time to a maceman located in a meadhall - I was going to use the positive reputation gain to get him to join me and help me take down the colossus in my save, but he was repulsed by what I told him, spat at me, and then I couldn't fast travel from the area anymore. |
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