Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001096 | Dwarf Fortress | Dwarf Mode -- Interface, Standing Orders | public | 2010-04-13 12:02 | 2010-06-09 06:46 |
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Reporter | Decoil | |
Assigned To | Footkerchief | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | duplicate | |
Platform | ATI/Dual core intel | OS | XPSP3 | OS Version | latest |
Product Version | 0.31.03 | |
Target Version | | Fixed in Version | | |
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Summary | 0001096: Auto-Butcher, Auto Fishery, Auto Kitchen are all bound to same key |
Description | Changing the standing of Auto Kitchen/Auto Fishery has no effect.
Changing the status of auto-Butcher changes the status of all three orders. |
Steps To Reproduce | Enter an existing game
Open Orders(o) menu
Open workshop Orders(W) menu
Disable Auto-Fishery
Disable Auto-Kitchen
Disable Auto-Butcher
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Additional Information | I haven't verified that this isn't just a display issue. Could be Butchery status is being displayed for all.
This game is a carryover from .02, with the old init.txt, could this cause this? |
Tags | No tags attached. |
Relationships | duplicate of | 0000068 | resolved | Toady One | 'Auto Fishery' and 'Auto Kitchen' workshop orders toggled with 'Auto Butcher' |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-04-13 12:02 | Decoil | New Issue | |
2010-04-13 12:03 | Decoil | Note Added: 0003303 | |
2010-04-13 12:05 | smjjames | Note Added: 0003306 | |
2010-04-13 12:08 | Footkerchief | Note Added: 0003308 | |
2010-04-13 12:08 | Footkerchief | Relationship added | duplicate of 0000068 |
2010-04-13 12:08 | Footkerchief | Status | new => resolved |
2010-04-13 12:08 | Footkerchief | Resolution | open => duplicate |
2010-04-13 12:08 | Footkerchief | Assigned To | => Footkerchief |
2010-06-09 06:46 | Toady One | Status | resolved => closed |