Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001096Dwarf FortressDwarf Mode -- Interface, Standing Orderspublic2010-04-13 12:022010-06-09 06:46
Decoil 
Footkerchief 
normalminoralways
closedduplicate 
ATI/Dual core intelXPSP3latest
0.31.03 
 
0001096: Auto-Butcher, Auto Fishery, Auto Kitchen are all bound to same key
Changing the standing of Auto Kitchen/Auto Fishery has no effect.
Changing the status of auto-Butcher changes the status of all three orders.
Enter an existing game
Open Orders(o) menu
Open workshop Orders(W) menu
Disable Auto-Fishery
Disable Auto-Kitchen
Disable Auto-Butcher
I haven't verified that this isn't just a display issue. Could be Butchery status is being displayed for all.

This game is a carryover from .02, with the old init.txt, could this cause this?
No tags attached.
duplicate of 0000068resolved Toady One 'Auto Fishery' and 'Auto Kitchen' workshop orders toggled with 'Auto Butcher' 
Issue History
2010-04-13 12:02DecoilNew Issue
2010-04-13 12:03DecoilNote Added: 0003303
2010-04-13 12:05smjjamesNote Added: 0003306
2010-04-13 12:08FootkerchiefNote Added: 0003308
2010-04-13 12:08FootkerchiefRelationship addedduplicate of 0000068
2010-04-13 12:08FootkerchiefStatusnew => resolved
2010-04-13 12:08FootkerchiefResolutionopen => duplicate
2010-04-13 12:08FootkerchiefAssigned To => Footkerchief
2010-06-09 06:46Toady OneStatusresolved => closed

Notes
(0003303)
Decoil   
2010-04-13 12:03   
First bug :D
(0003306)
smjjames   
2010-04-13 12:05   
Did you try re-binding the keys?
(0003308)
Footkerchief   
2010-04-13 12:08   
Unfortunately not the first report of it, though.