Dwarf Fortress Bug Tracker - Dwarf Fortress
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0000112Dwarf FortressDwarf Mode -- Interface, Managerpublic2010-04-02 02:212010-06-19 17:59
Toady One 
XPS M1730 LaptopWindows Vista Home PremiumSP2
0000112: Ordering a traction bench to be made through the manager doesn't show material types
When you use the manager screen to queue a job to create a traction bench, the material types (wood, iron, etc.) don't show - it just lists "Construct Traction Bench" 29 times.
[j]obs and [m]anager, [q] New Order and type "traction".
I'm assuming it can only be made of metal, as neither the mason nor the carpenter workshops show the bench as an option.
bench, manager screen, material, traction
has duplicate 0000230closed Footkerchief Traction bench is listed on the build order screen many times 
has duplicate 0000564closed Footkerchief Construct Traction Bench appears more than once in new job menu 
has duplicate 0000586closed Footkerchief "Construct Traction Bench" appears multiple times in manager 
related to 0001141resolved Toady One Metal mechanisms cannot be made from job manager (only stone) 
Issue History
2010-04-02 02:21DwarfuNew Issue
2010-04-02 02:22DwarfuTag Attached: bench
2010-04-02 02:22DwarfuTag Attached: material
2010-04-02 02:22DwarfuTag Attached: traction
2010-04-02 06:59TodestoolTag Attached: manager screen
2010-04-02 08:20QuietustNote Added: 0000180
2010-04-02 09:43DoctorZuberNote Added: 0000206
2010-04-02 09:59DwarfuNote Added: 0000214
2010-04-02 10:22DoctorZuberNote Added: 0000224
2010-04-03 05:38ShurhaianNote Added: 0000485
2010-04-03 11:26FootkerchiefRelationship addedhas duplicate 0000230
2010-04-03 11:26FootkerchiefIssue Monitored: Dwarfu
2010-04-04 23:06DoctorZuberNote Added: 0001009
2010-04-05 22:19FootkerchiefRelationship addedhas duplicate 0000564
2010-04-06 00:16DoctorZuberNote Added: 0001361
2010-04-06 00:26FootkerchiefRelationship addedhas duplicate 0000586
2010-04-06 13:43FootkerchiefSticky IssueNo => Yes
2010-04-08 21:45DoctorZuberNote Deleted: 0001361
2010-04-09 04:37Khym ChanurIssue Monitored: Khym Chanur
2010-04-29 13:36FootkerchiefCategoryGeneral => Dwarf Mode -- Interface, Manager
2010-06-02 09:59DwarfuIssue End Monitor: Dwarfu
2010-06-02 12:25tatterdemalianNote Added: 0007578
2010-06-14 05:36Toady OneNote Added: 0008403
2010-06-14 05:36Toady OneStatusnew => resolved
2010-06-14 05:36Toady OneFixed in Version => 0.31.07
2010-06-14 05:36Toady OneResolutionopen => fixed
2010-06-14 05:36Toady OneAssigned To => Toady One
2010-06-14 06:01FootkerchiefSticky IssueYes => No
2010-06-19 17:59Khym ChanurIssue End Monitor: Khym Chanur
2012-02-12 05:52FootkerchiefRelationship addedrelated to 0001141

2010-04-02 08:20   
Traction benches are made at a Mechanic's workshop
2010-04-02 09:43   
29 times?
2010-04-02 09:59   
29 times.

http://i881.photobucket.com/albums/ac11/Mondoshawan/29times.jpg [^]
2010-04-02 10:22   
That's what I'd call a bug.
2010-04-03 05:38   
The problem is that traction benches are made using tables. The first one in the list, for instance, needs an iron table(and I don't know what else). They need to have the text updated to suit.

Not sure how the mechanic's shop behaves, since it seems to have only the one option, even when I have tables of two different metals available.
2010-04-04 23:06   
sounds like it needs to be either reduced to 1, (no control over which table is used) or expanded to 29 with actual text to differentiate it. I do see a potential problem with plan b in that it would be an order requiring a two step process of create table, create bench.
2010-06-02 12:25   
Constructing traction benches is already a two step process; traction benches are made from a normal table (any type) and a chain/rope (any type). Apparently they decided to give players the option of choosing the table type (from specific metals, general stone, and general wood), but not the chains/ropes. There needs to be a better, standardized drill-down interface for selecting general/specific types of material, along the lines of the "select material type" options when adding orders directly to buildings, but it seems the game is taking the opposite design direction, if the multiple and uncontrollable units of measuring cloth and metal are any indication.
Toady One   
2010-06-14 05:36   
This'll be fixed for 0.31.07.