Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001172Dwarf FortressDwarf Mode -- Buildings, Cages and Chainspublic2010-04-14 17:092016-07-22 22:15
ellindsey 
Loci 
lowminorhave not tried
resolvedunable to reproduce 
PCVista
0.31.03 
 
0001172: Cage destroyed in ice, animals show up as "caged" instead of "deceased" on unit list
Traders was attacked by goblins, drawbridge was pulled to drop caravan and attackers in moat. Trade goods fell in ice. Trade goods included two donkeys in cages. Winter came, and all contents of the moat were obliterated in ice. Donkeys still show up on unit list and on animal list, and zooming to their location takes cursor to location where cage was before it was destroyed.
Cage an animal. Drop it in water in a location where ice forms during the winter. Cage will be destroyed, but creature should still exist on unit list.
Probably related to other weirdness involving dropping caged animals in magma and other strangeness with cages.
animals, Cage, cages, ice
related to 0003083new  Invader dies in cage, items disappear? 
Issue History
2010-04-14 17:09ellindseyNew Issue
2010-04-14 17:21CrytenNote Added: 0003582
2010-04-14 17:22CrytenTag Attached: Cage
2010-04-14 17:22CrytenTag Attached: animals
2010-04-14 17:30Logical2uNote Added: 0003583
2010-04-14 18:40Rafal99Note Added: 0003587
2010-04-14 20:47FootkerchiefNote Added: 0003615
2010-04-14 20:48FootkerchiefNote Edited: 0003615bug_revision_view_page.php?bugnote_id=0003615#r1189
2010-04-14 22:16Logical2uNote Added: 0003622
2010-04-14 22:54FootkerchiefIssue Monitored: Footkerchief
2010-04-15 17:40ellindseyNote Added: 0003774
2010-04-15 17:42LacTag Attached: ice
2010-04-16 01:08FootkerchiefSummaryCage destroyed in ice, animal still show up on unit list => Cage destroyed in ice, animal show up as "caged" instead of "deceased" on unit list
2010-04-16 01:08FootkerchiefSummaryCage destroyed in ice, animal show up as "caged" instead of "deceased" on unit list => Cage destroyed in ice, animals show up as "caged" instead of "deceased" on unit list
2010-05-06 14:56FootkerchiefIssue End Monitor: Footkerchief
2011-04-18 11:30caldfirNote Added: 0017427
2011-04-18 11:33caldfirNote Edited: 0017427bug_revision_view_page.php?bugnote_id=0017427#r6481
2011-04-18 13:36QuietustNote Added: 0017429
2012-02-20 00:08KogutTag Attached: cages
2014-01-26 09:56FootkerchiefRelationship addedrelated to 0003083
2016-07-22 22:15LociNote Added: 0035680
2016-07-22 22:15LociStatusnew => resolved
2016-07-22 22:15LociResolutionopen => unable to reproduce
2016-07-22 22:15LociAssigned To => Loci

Notes
(0003582)
Cryten   
2010-04-14 17:21   
This is probably related to the fact that deceased creatures never leave the unit list. Unless its changed since 40dX.
(0003583)
Logical2u   
2010-04-14 17:30   
Uh, well, the critters I dropped into magma in 31.03 (while they were in cages) successfully died and left the unit list, although that may be because they were wooden cages and they 'deleted' the goblins when they burst into flames.

My question is, are they shown as still "Caged" (that is, otherwise alive) in the unit list, in this bug?
(0003587)
Rafal99   
2010-04-14 18:40   
Hmm try digging the ice, maybe the cages are encased in it with animals still alive?
(0003615)
Footkerchief   
2010-04-14 20:47   
(edited on: 2010-04-14 20:48)
Logical2u -- you had creatures die on your map and leave the unit list? That may well have been a bug.

But yeah, the important thing for this report is whether they show up as "Deceased" or not.

(0003622)
Logical2u   
2010-04-14 22:16   
Footkerchief - they were trapped in cages, and I dumped the cages into lava. Then they didn't show up among the goblins that died from other causes.

I abandoned that fortress so the unit list got cleared, but I'll try to get it to reproduce sometime.
(0003774)
ellindsey   
2010-04-15 17:40   
Animals still show as 'caged' and not deceased on unit screen. I didn't try digging the ice out, but the river thawed in the spring and there didn't appear to be anything in the tile. Next winter I'll dig the tile out and see if there's anything there.
(0017427)
caldfir   
2011-04-18 11:30   
(edited on: 2011-04-18 11:33)
this is still a problem in .25

I have around 10 goblins in cages that have frozen in a pond. They still show up on the units list, as well as all "restraint" assignment lists which is quite irritating to have to scroll past whenever I want to put a donkey in a cage or something.

Zooming to the creatures brings you to the place in the pond where the cages froze. Will try digging them out when I get a chance.

(0017429)
Quietust   
2011-04-18 13:36   
Thawing ice does not reveal any items that were previously located there, but digging it out will.

If you actually destroy the cage (e.g. by atomsmashing it or throwing it in a chasm), then anything inside will be killed with the message "has died in a cage".
(0035680)
Loci   
2016-07-22 22:15   
Cages are not destroyed when encased in ice (or even obsidian). They may have become invisible (0000895), but they still existed and could have been recovered. The critters inside, meanwhile, weren't listed as deceased because they never died (0001599).