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0001188Dwarf FortressAdventure Mode -- Townpublic2010-04-15 03:292011-02-06 14:57
Khym Chanur 
Dwarfu 
lowminorsometimes
resolvedwon't fix 
x86 (AMD Athlon 7550 Dual-Core)Wine1.1.32
0.31.03 
 
0001188: Town inhabitants drop food on ground
Wandering around in the human town where the adventuring game started, I saw three pieces of "$food$" on the ground. I didn't see how they ended up there, but since there wasn't any corpses, body parts or blood surrounding them I'm guessing that the town's inhabitants dropped them, rather than that they were murdered on their way to lunch. I reloaded the game from an older backup copy and was able to get it to happen two more times, once with just one $food$, and another time with a cluster of three $food$s.

Wander around an inhabited town for a while, then use travel mode to wander in the wilderness for a while, then wander in the town for a while, repeat; should eventually show up.

Factors that might be an influence:

1) Looking around the path from the houses to the mead hall.

2) Entering the town from the wilderness during or shortly after a meal time.
No tags attached.
has duplicate 0002661resolved Footkerchief Humans putting meals in random places 
Issue History
2010-04-15 03:29Khym ChanurNew Issue
2010-04-15 03:47Khym ChanurNote Added: 0003643
2010-04-15 09:01FootkerchiefNote Added: 0003692
2010-04-15 09:01FootkerchiefNote Edited: 0003692bug_revision_view_page.php?bugnote_id=0003692#r1208
2010-07-12 15:31FootkerchiefRelationship addedhas duplicate 0002661
2011-02-05 10:54DwarfuNote Added: 0015006
2011-02-05 10:54DwarfuStatusnew => resolved
2011-02-05 10:54DwarfuResolutionopen => not fixable
2011-02-05 10:54DwarfuAssigned To => Dwarfu
2011-02-06 14:57DwarfuResolutionnot fixable => won't fix

Notes
(0003643)
Khym Chanur   
2010-04-15 03:47   
Aha, I saw it happen! I saw a human walking from an apartment building in the direction of the mead hall and followed him. Partway there he dropped the $food$ he was carrying and backtracked. He went back to his apartment, got some more $food$, and sat down at a chair in his apartment.
(0003692)
Footkerchief   
2010-04-15 09:01   
Might be related to this bug from the old system:

# 000693 □ [adventure mode][town] pretty much nobody in town finishes their meal during breakfast if they start late, and if they are interrupted during hauling they'll carry it around

(0015006)
Dwarfu   
2011-02-05 10:54   
With the changes to settlement structure and entity schedules, I don't believe this bug is valid anymore.