Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001510Dwarf FortressCave-inspublic2010-04-24 22:262014-08-19 06:37
normalminorhave not tried
needs feedbackopen 
HP Pavilion dv4Vista
0001510: Floating creatures stuck in projectile status
While mining in a cavern, a dwarf was caught in a cave-in, leaving him on a single cave floor tile attached to the rock face. A second cave-in, however, removed that tile from beneath him. Rather than falling, he remained on the tile, now designated "open space." Building a floor to reach him did no good, and he is not visible from the "View Unit" interface, though he functions normally in the "Look" interface.
related to 0006224new  Minecart collisions with creatures sometimes create impassable tiles. 
related to 0006704resolved Toady One Already-felled trees "collapse" when mining under their former roots 
has duplicate 0003475resolved Footkerchief Dwarf left floating after bridge removed 
has duplicate 0002093resolved Footkerchief Dwarf floating/flying in midair after channeling 
has duplicate 0002462resolved Footkerchief Collision with open space/channeling mishap 
has duplicate 0002600resolved Footkerchief Dwarf not willing to move after falling 
has duplicate 0002952resolved Footkerchief Goblin stuck in midair, causing endless siege 
related to 0006304resolved Footkerchief Falling creatures are temporarily unviewable 
related to 0007998confirmed Footkerchief Area above mushroom "walls" classified as open space, dropping onto it causes you to fall forever then crash 
Issue History
2010-04-24 22:26IlleistNew Issue
2010-04-25 02:12FootkerchiefNote Added: 0004969
2010-04-25 02:12FootkerchiefIssue Monitored: Footkerchief
2010-04-25 03:52KennelTag Attached: cave-in
2010-04-25 08:04smjjamesNote Added: 0004984
2010-05-02 11:48IlleistNote Added: 0005940
2010-05-02 15:21Jiri PetruNote Added: 0005949
2010-05-02 23:44FootkerchiefNote Added: 0005978
2012-04-08 10:51FootkerchiefSummaryDwarf stranded in Open Space => Floating creatures stuck in projectile status
2012-04-08 10:52FootkerchiefRelationship addedhas duplicate 0003475
2012-04-08 10:53FootkerchiefRelationship addedhas duplicate 0002093
2012-04-08 10:53FootkerchiefRelationship addedhas duplicate 0002462
2012-04-08 10:53FootkerchiefRelationship addedhas duplicate 0002600
2012-04-08 10:54FootkerchiefRelationship addedhas duplicate 0002952
2012-04-08 10:54FootkerchiefSticky IssueNo => Yes
2013-04-09 19:11DwarfuRelationship addedrelated to 0006304
2014-01-26 10:16FootkerchiefRelationship addedrelated to 0006224
2014-08-08 09:10FootkerchiefNote Added: 0028584
2014-08-08 09:10FootkerchiefAssigned To => Footkerchief
2014-08-08 09:10FootkerchiefStatusnew => needs feedback
2014-08-19 01:36AnarchidNote Added: 0029290
2014-08-19 06:37FootkerchiefRelationship addedrelated to 0006704
2014-11-19 12:37FootkerchiefRelationship addedrelated to 0007998

2010-04-25 02:12   
Does his tile have a turquoise/cyan background indicating that he's falling?
2010-04-25 08:04   
If so, its another holdover from 40D.....
2010-05-02 11:48   
Yes, it does. I posted a save containing the miner (who has now been falling almost a year) for an unrelated bug report. The save is at http://dffd.wimbli.com/file.php?id=2280 [^]

The miner can be found on level 125, two levels below hotkey F3.
Jiri Petru   
2010-05-02 15:21   
IIRC, this bug happens when you save the game while someone is falling/being thrown.
2010-05-02 23:44   
IIRC, this bug happens when you save the game while someone is falling/being thrown.

That's the suspicion, yeah. I think it was additionally suspected that it only happens when the creature is flying sideways from a blow or a cave-in, rather than simply falling.
2014-08-08 09:10   
Is this bug still around?
2014-08-19 01:36   
I've recently lost an adventurer to this after stepping for fun into an air tile left by a collapsing tree. :<