Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001662Dwarf FortressDwarf Mode -- Immigrationpublic2010-04-30 11:372014-08-13 08:46
sombrenote 
Footkerchief 
highmajoralways
resolvedno change required 
WindowsXP
0.31.03 
 
0001662: I have not received an Immigrant in years.
I received one immigration, Very early in the game.

Since then I have seen no one else. This is weird because in my Civ menu I can see that there is another dwarf fort near by, though I have no ability to contact them.

I have built a paved road to the edge, to my entrance and trading post. But no one ever comes. I have accumulated a bit of wealth, have many masterpieces. The Dwarves are well fed, and seem to be in a good mood.

But my pop is stuck at 15 or so, and all the children always get stolen by goblins. So I have had no new people.

I have not picked nobles for ever slot (because there are two few their to spare).

Is this normal or is something going on?
No tags attached.
has duplicate 0001751closed Logical2u no migrants will come to my town...reproduced issue many times...friend had same issue. 
related to 0000545resolved Footkerchief NO dwarven caravans! 
Issue History
2010-04-30 11:37sombrenoteNew Issue
2010-04-30 22:36HammerDaveNote Added: 0005801
2010-05-01 01:04NixNaxNote Added: 0005807
2010-05-01 12:16KumquatNote Added: 0005837
2010-05-01 12:17KumquatNote Edited: 0005837bug_revision_view_page.php?bugnote_id=0005837#r2165
2010-05-01 12:45sombrenoteNote Added: 0005846
2010-05-01 13:30FootkerchiefRelationship addedchild of 0000545
2010-05-04 23:37FootkerchiefRelationship addedparent of 0001751
2010-05-05 00:36FootkerchiefRelationship replacedrelated to 0000545
2010-05-13 19:51Logical2uNote Added: 0006670
2010-05-13 19:52Logical2uRelationship replacedhas duplicate 0001751
2010-08-06 13:46chironexNote Added: 0011559
2012-03-29 23:19KogutNote Added: 0021888
2012-03-30 01:23KogutNote Edited: 0021888bug_revision_view_page.php?bugnote_id=0021888#r8151
2014-08-13 08:46FootkerchiefNote Added: 0028945
2014-08-13 08:46FootkerchiefStatusnew => resolved
2014-08-13 08:46FootkerchiefResolutionopen => no change required
2014-08-13 08:46FootkerchiefAssigned To => Footkerchief

Notes
(0005801)
HammerDave   
2010-04-30 22:36   
First guess, the goblins are intercepting them on the way to your fort.

I had a caravan not show up. Soon thereafter, my first invaders -- 16 goblins arrived, resulting in mass "fun".
(0005807)
NixNax   
2010-05-01 01:04   
I played like 6-7 years (.03).. I had same problem, at first I got few migrant waves which ended up totaling my dwarfs to around 15-20.. Then the migrants stopped, I never saw an caravan - neither did I ever saw any hostiles.. My few dwarves lived happily doing their thing, ever expanding their fortress and breeding..
(0005837)
Kumquat   
2010-05-01 12:16   
(edited on: 2010-05-01 12:17)
Probably duplicate of 0000545

(0005846)
sombrenote   
2010-05-01 12:45   
I am pretty sure it is that same as 0000545 after reading it.

From what I understand, there is no way to tell whether you will ever get another Immigrant after the game has already started.

But if I understand right, you must start the generated world as adventurer and see if you can pick a dwarf, or you must use legends to see if the dwarf city is killed.

Do I have this right? Having immigrants or not is a big part of the game, and I would expect a person to be able to find out before game as easy as if there was an Aquifor on the map.
(0006670)
Logical2u   
2010-05-13 19:51   
You can also use Legends mode to check your civ status. To bypass the "in game" bit, you can just make a copy of your save game, and abandon one of the copies to get to the other game modes.
(0011559)
chironex   
2010-08-06 13:46   
Same problem over here. Plenty of ambushes and childnappers, but no dwarven immigrants whatsoever. It's really getting sort of boring.
(0021888)
Kogut   
2012-03-29 23:19   
(edited on: 2012-03-30 01:23)
Without save + probably home civ is dead (what just happened in this save: http://dffd.wimbli.com/submit.php?action=message&fid=6030 [^] ).

(0028945)
Footkerchief   
2014-08-13 08:46   
Between possible civ death and all the changes to migrants that have since occurred, this is probably no longer relevant.