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0002132Dwarf FortressDwarf Mode -- Flowspublic2010-06-02 10:062011-07-27 07:13
0002132: Flowing water destroys stone if more than one is present in its path
When water flows through a channel, it pushes the first piece of stone it encounters out ahead of it. Should it encounter another piece of stone, or multiple pieces, they are destroyed. Only the first piece of stone the flow encounters survives.
Create a 1-tile wide long channel with multiple pieces of stone in it and allow water to flow in.
No tags attached.
duplicate of 0000895resolved Toady One Items disappear (become invisible) after getting pushed by flowing water, burning in magma, or encased in ice 
Issue History
2010-06-02 10:06TelarinNew Issue
2010-06-02 10:07FootkerchiefNote Added: 0007575
2010-06-02 10:07FootkerchiefNote Edited: 0007575bug_revision_view_page.php?bugnote_id=0007575#r2811
2010-06-02 10:41malrothNote Added: 0007576
2010-06-02 11:21QuietustNote Added: 0007577
2010-06-02 11:22QuietustNote Edited: 0007577bug_revision_view_page.php?bugnote_id=0007577#r2813
2010-06-02 11:27QuietustNote Edited: 0007577bug_revision_view_page.php?bugnote_id=0007577#r2814
2010-06-03 08:27TelarinNote Added: 0007607
2010-06-05 22:24malrothIssue Monitored: malroth
2010-06-09 08:38TelarinNote Edited: 0007607bug_revision_view_page.php?bugnote_id=0007607#r2995
2010-06-09 08:38TelarinNote Edited: 0007607bug_revision_view_page.php?bugnote_id=0007607#r2996
2010-06-09 08:39TelarinNote Edited: 0007607bug_revision_view_page.php?bugnote_id=0007607#r2997
2010-06-10 09:45TelarinNote Edited: 0007607bug_revision_view_page.php?bugnote_id=0007607#r3026
2011-07-27 06:46TelarinNote Added: 0018327
2011-07-27 07:13DwarfuNote Added: 0018332
2011-07-27 07:13DwarfuRelationship addedduplicate of 0000895
2011-07-27 07:13DwarfuStatusnew => resolved
2011-07-27 07:13DwarfuResolutionopen => duplicate
2011-07-27 07:13DwarfuAssigned To => Dwarfu

2010-06-02 10:07   
Are you sure they aren't just getting clumped up in one tile? You can 'k' over the tiles to make sure.

2010-06-02 10:41   
Feature not a bug
2010-06-02 11:21   
(edited on: 2010-06-02 11:27)
It's quite likely that they aren't being destroyed but being "hidden" (though not in the sense of the actual item flag) - if you empty out the channel and designate the area for dumping, it's highly likely that your dwarves will run up and pick up stones from nowhere. This same behavior existed back in 40d, and is covered by 0000895.

Strange that flowing water is enough to push stones around - they should be much too heavy for that. Now, smaller items made from stone, such as crafts, should certainly be pushable by flowing liquids.

2010-06-03 08:27   
(edited on: 2010-06-10 09:45)
No, Footkerchief, they are not clumped on one tile. Using k over the tile that shows a stone shows only a single stone left.

Quietust, once I get the area drained out, I will check out your theory.

Edit: tested your theory Quietust, and the dwarves only removed a single stone from the area as far as I could tell.

I stand corrected. Today I caught one of my dwarves collecting invisible rocks from the area, so you are correct Quietust, the stones simply become invisible after being moved by flowing water.

2011-07-27 06:46   
This can probably be closed as a duplicate of 0000895
2011-07-27 07:13   
Good catch, thanks for the follow-up.