Dwarf Fortress Bug Tracker - Dwarf Fortress
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0002532Dwarf FortressDwarf Mode -- Itemspublic2010-07-01 04:152010-07-01 06:59
Syndic 
Footkerchief 
lowminoralways
resolvedno change required 
0.31.08 
 
0002532: Goblin teeth don't count as "ivory/tooth"
Goblins often get their teeth knocked out in combat or by weapon traps. I tried to use some of them in a craftdwarfs workshop, but the "make ivory/tooth crafts" job get cancelled due to "needs unrotten ivory/tooth body part"
knock a tooth out of a goblin, assign a "make ivory/tooth crafts" job in a craftsdwarf's workshop
Maybe goblin teeth are just too small and worthless to make crafts out of them, but if that's what's it supposed to be like, maybe worth- and useless teeth shouldn't be tracked as separate items that get hauled to refuse stockpiles after leaving the body. It's just confusing to have ten teeth lying around and being told that you don't have any tooth items.
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Issue History
2010-07-01 04:15SyndicNew Issue
2010-07-01 04:45Jiri PetruNote Added: 0009452
2010-07-01 06:59FootkerchiefNote Added: 0009454
2010-07-01 06:59FootkerchiefStatusnew => resolved
2010-07-01 06:59FootkerchiefResolutionopen => no change required
2010-07-01 06:59FootkerchiefAssigned To => Footkerchief

Notes
(0009452)
Jiri Petru   
2010-07-01 04:45   
It's because dwarves refuse to butcher goblins or use their bodyparts, as defined in dwarven ethics raws. So it's expected behaviour.
(0009454)
Footkerchief   
2010-07-01 06:59   
Jiri is correct. Generating a new world with modded ethics should theoretically allow you to use goblin teeth, but if that doesn't work, feel free to reopen this issue or PM me on the forums.