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0002961Dwarf FortressDwarf Mode -- Militarypublic2010-08-06 08:412011-02-28 21:01
normalmajorhave not tried
0002961: Ranged problems with ammonition
If ranged military-dwarfs have differend types of ammo, some for combat, some for training, they ignore some ammo types, go meele in combat, while they still have their "use for combat" ammo available in Bins.
In Training, only one dwarf was using one of the archery ranges (i had five) while all others are in a meeting hall doing nothing.

The only I know to avoid this, is to delete ammo assignments and set all ammo for combat/training
-Set a squad of five crossbowmen to active/training
-produce 2xIron Bolt, 3x Bone Bolt, 3x Wooden Bolt
-Set Iron Bolts for Combat only, Bone + Wooden Bolts for Combat+Training.

Observe what they do in Training and then their behavior in Combat.
No tags attached.
duplicate of 0002840resolved Toady One Marksdwarves use wrong bolts when training 
Issue History
2010-08-06 08:41AlumineNew Issue
2010-08-06 08:57FootkerchiefNote Added: 0011547
2010-08-06 08:57FootkerchiefTag Attached: AWAITING UPDATE
2010-08-06 08:57FootkerchiefNote Edited: 0011547bug_revision_view_page.php?bugnote_id=0011547#r4515
2010-08-06 08:58FootkerchiefNote Deleted: 0011547
2010-08-06 08:58FootkerchiefNote Added: 0011548
2010-08-14 03:30AlumineNote Added: 0011786
2010-08-14 10:08FootkerchiefRelationship addedchild of 0000535
2010-08-14 10:08FootkerchiefTag Detached: AWAITING UPDATE
2011-02-28 21:01FootkerchiefRelationship addedduplicate of 0002840
2011-02-28 21:01FootkerchiefStatusnew => resolved
2011-02-28 21:01FootkerchiefResolutionopen => duplicate
2011-02-28 21:01FootkerchiefAssigned To => Footkerchief
2011-02-28 21:01FootkerchiefRelationship deletedchild of 0000535

2010-08-06 08:58   
Reminder sent to: Alumine

Is there a part of this report that isn't covered by 0001374, 0002840, and 0002625?
2010-08-14 03:30   
All three appear related, but i'm not sure if its the exact same bug, or three different parts of a cluster of bugs in ranged ammo.