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0000307Dwarf FortressCreaturespublic2010-04-03 14:232015-08-04 20:32
Zelitor 
 
normalminoralways
newopen 
0.31.01 
 
0000307: No announcements for blistering/charring, and other fire-related problems
In adventure mode and in the arena I noticed that I never got any warnings at all about heat like I did in the older versions. There was no blistering or charring, just a sudden message telling me that I am melting, followed shortly by me bleeding to death.
Go to adventure mode, and light a tree on fire. then stand next to it for a while.
I'm pretty sure this applies to more then just dwarves but I haven't tested other races yet.
bleeding, Boiling Point, fat, Fixed in 0.34.01?, heat, melting
related to 0000033resolved Toady One Bronze colossus, skeletal creatures, fleshballs, and others are impossible to kill 
related to 0006217new  Fixed-temperature contaminants do not heat up body parts? 
parent of 0000264new  Magma man destroys blizzard man's fat without causing other damage 
parent of 0001021new  Forgotten beast composed of snow -- immune to magma. 
parent of 0002958new  burn injuries do the opposite of what they should 
parent of 0000397confirmed lethosor Creatures fall too fast through magma, die of bleeding instead of melting/suffocating, scout out/reveal areas while dying 
parent of 0004066new  Melting Heads 
parent of 0004145new  Magma-fall (magma waterfall) doesn't injure dwarves 
related to 0001134new  Fires don't spread to trees/shrubs and don't do enough damage 
related to 0002405new  With temperature off, magma burns items, but not creatures 
related to 0001093confirmed Footkerchief Mudmen are equally happy in magma as Magmamen are. (might be a feature?) 
related to 0000263new  No announcement when fat melts away 
related to 0003744new  Suitably small large creatures are not damaged by magma 
related to 0000518new  Bloodless creatures dropped in magma report their body parts are bleeding " " 
related to 0003498new  Some hardcoded materials are unrealistically immune to heat/cold 
related to 0001825new  Zombies are "burning alive" 
related to 0004573resolved Toady One [MAGMA_BUILD_SAFE] reaction token does not work properly 
related to 0005245confirmed Footkerchief The smaller the creature, the more easily it bleeds to death from dismemberment, burns, etc. 
related to 0005511resolved Toady One Undead/zombies/reanimated survive magma and fire indefinitely 
related to 0006396new  Adventurer suicides in volcano, Legends reports he died of a blowgun dart. 
related to 0000936new  Non-homeotherm creatures melt when placed on floor above magma 
related to 0004731new  Dwarf kills Fire Imp with short sword -> Hot sword melts fat and never cools down! 
related to 0006973new  People do not react when you light fires underneath them. 
related to 0007801new  Heat transfer behaves weirdly 
Not all the children of this issue are yet resolved or closed.
Issue History
2010-04-03 14:23ZelitorNew Issue
2010-04-03 15:24ZelitorNote Added: 0000685
2010-04-04 01:58faldiNote Added: 0000827
2010-04-04 02:06DoctorZuberNote Added: 0000828
2010-04-06 14:20ZelitorTag Attached: bleeding
2010-04-06 14:20ZelitorTag Attached: Boiling Point
2010-04-06 14:20ZelitorTag Attached: fat
2010-04-06 14:20ZelitorTag Attached: heat
2010-04-06 14:21ZelitorTag Attached: melting
2010-06-22 18:22FootkerchiefRelationship addedparent of 0000337
2010-06-22 18:22FootkerchiefRelationship deletedparent of 0000337
2010-07-07 15:44FootkerchiefRelationship addedparent of 0002585
2010-07-07 15:44FootkerchiefRelationship deletedparent of 0002585
2010-07-07 15:46FootkerchiefRelationship addedparent of 0001134
2010-07-07 15:46FootkerchiefRelationship addedrelated to 0002405
2010-07-07 15:46FootkerchiefRelationship addedparent of 0001567
2010-07-07 15:47FootkerchiefRelationship addedrelated to 0001825
2010-07-07 17:49FootkerchiefRelationship addedparent of 0000264
2010-07-07 17:49FootkerchiefRelationship addedparent of 0001093
2010-07-07 17:49FootkerchiefRelationship addedrelated to 0000033
2010-07-07 20:17smjjamesNote Added: 0009765
2010-07-25 14:44FootkerchiefRelationship addedparent of 0001021
2010-07-25 14:44FootkerchiefSticky IssueNo => Yes
2010-07-25 17:49FootkerchiefRelationship addedrelated to 0000263
2010-08-01 12:43toybasherNote Added: 0011364
2010-08-05 22:44FootkerchiefRelationship addedparent of 0002958
2010-08-25 08:52FootkerchiefRelationship addedparent of 0000397
2010-11-28 08:48FootkerchiefRelationship addedrelated to 0003744
2010-11-30 12:54FootkerchiefSummaryDwarves do not blister in heat. Just suddenly melt without warning. => No announcements for blistering/charring, and other fire-related problems
2010-11-30 23:24ethanbNote Added: 0014332
2010-11-30 23:24ethanbIssue Monitored: ethanb
2011-02-21 13:14FootkerchiefRelationship replacedrelated to 0001567
2011-02-21 13:39FootkerchiefRelationship addedparent of 0003866
2011-02-21 13:40FootkerchiefRelationship addedparent of 0004041
2011-02-21 13:41FootkerchiefRelationship replacedrelated to 0001134
2011-02-21 13:43FootkerchiefRelationship deletedparent of 0004041
2011-02-21 13:43FootkerchiefRelationship deletedparent of 0003866
2011-02-21 13:43FootkerchiefRelationship deletedrelated to 0001567
2011-02-24 08:59FootkerchiefRelationship addedparent of 0000905
2011-02-24 09:01FootkerchiefRelationship deletedparent of 0000905
2011-02-24 09:02FootkerchiefRelationship addedparent of 0004066
2011-03-06 11:32FootkerchiefRelationship addedparent of 0004145
2011-04-03 20:18FootkerchiefRelationship addedrelated to 0000518
2012-01-10 05:38FootkerchiefTag Attached: Fixed in 0.31.26?
2012-01-22 07:59FootkerchiefRelationship addedrelated to 0003498
2012-01-22 08:00FootkerchiefRelationship deletedrelated to 0001825
2012-01-22 08:00FootkerchiefRelationship addedrelated to 0001825
2012-01-22 08:01FootkerchiefRelationship addedrelated to 0004573
2012-02-14 05:12FootkerchiefTag RenamedFixed in 0.31.26? => Fixed in 0.34.01?
2012-02-17 20:32FootkerchiefRelationship addedrelated to 0005245
2012-03-31 09:09thvazNote Added: 0021948
2012-05-15 08:57FootkerchiefRelationship addedrelated to 0005511
2012-07-09 14:29QuietustNote Added: 0023203
2012-07-09 14:33QuietustNote Edited: 0023203bug_revision_view_page.php?bugnote_id=0023203#r8664
2013-12-26 12:50FootkerchiefRelationship addedrelated to 0006396
2014-01-27 14:14FootkerchiefRelationship addedrelated to 0000936
2014-02-12 23:30FootkerchiefRelationship addedrelated to 0006217
2014-02-13 07:58FootkerchiefRelationship addedrelated to 0004731
2014-07-10 14:10FootkerchiefRelationship addedrelated to 0006973
2014-08-02 15:03FootkerchiefRelationship addedchild of 0007801
2014-08-02 17:07FootkerchiefRelationship replacedrelated to 0007801
2014-08-26 16:49FootkerchiefRelationship replacedrelated to 0001093
2015-08-04 20:32danhalcyonIssue Monitored: danhalcyon

Notes
(0000685)
Zelitor   
2010-04-03 15:24   
Looking over the raws, I believe this is because the fat has such a low melting point, compared to the rest of the bodies ignite point.

And I do remember seeing "dwarf grease" on the ground at some point when a dwarf came too close to some magma before running away bleeding all over. And grease seems to be what liquid fat is called in the material_template_default.txt file.
(0000827)
faldi   
2010-04-04 01:58   
possibly related to 0000190
(0000828)
DoctorZuber   
2010-04-04 02:06   
0000289 too
(0009765)
smjjames   
2010-07-07 20:17   
I don't see how my bug report involving mudmen is related to this one, other than possibly a temperature related thing.

I think my bug report has more to do with material that its made of.
(0011364)
toybasher   
2010-08-01 12:43   
yea, the melting point for fatty tissue is LOWER then the point for it burning or charring.
(0014332)
ethanb   
2010-11-30 23:24   
Changing those numbers around brings back combat messages I'd thought were lost!

If you lower the ignite point and the heatdam point for skin, fat and muscle to more reasonable levels, as well as raising the melting point for fat, then go fight a fire man or magma man (or a spirit of fire ported forward from 40d), you get exciting messages like "You are blistering! You are burning! You are on fire! You are incinerating!"

I'm wary that doing so may have undone the workaround for the melting rain bug though - the heatdam for living tissue might have been raised as a workaround. But I hope not! Have to embark in a scorching rainforest when I get the chance to test.
(0021948)
thvaz   
2012-03-31 09:09   
Tested by dropping magma in a gigantic panda in arena mode. I controlled it and got messages "You are in fire!You are melting!You are blistering" and in my description got body parts melted and burned. Nothing was modded.
Got the same for a human.
Got a human fighting a magma man, just got messages "You are melting".
34.07.
(0023203)
Quietust   
2012-07-09 14:29   
(edited on: 2012-07-09 14:33)
To further clarify, the problem seems to be that nearly all of the various "solid" creature materials (including skin, fat, muscle, sinew, and all internal organs) have a COLDDAM_POINT of 9900 (-68°F) and a HEATDAM_POINT of 10250 (282°F).

Realistically, the COLDDAM_POINT of most tissues (especially skin) should probably be closer to 9990 (22°F - really, anything below 32° is dangerous for prolonged periods of time), and a HEATDAM_POINT of 10110 (142°F) would be much more realistic (enough that steam would cause significant damage, just like in real life).