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0003228Dwarf FortressDwarf Mode -- Immigrationpublic2010-09-15 10:192011-10-11 10:46
AzureAngelic 
Footkerchief 
normalminorhave not tried
resolvedunable to reproduce 
Windows Vista
0.31.13 
 
0003228: Recieved migrant message "Migrants brave this terrifying place..." despite no deaths.
Playing .13 for the first time, using a fortress started in .12, in the second year's summer. Received a migrant wave with the message "Some migrants have decided to brave this terrifying place, knowing it may be their tomb".

No dwarves have died in this fortress to date. The only casualties on the unit screen consist of a puppy and a donkey. This includes elves, humans, dwarf caravans and goblins (whom haven't even arrived yet).

Migrant wave consisted of a mere 6 dwarves, including a bizarre lone dwarven baby. No animals.
migrants
has duplicate 0003296resolved Logical2u Recieved message "No one even considered making the journey to such a cursed death-trap this season" 
has duplicate 0003307resolved Logical2u Immigrants did not come. 
Issue History
2010-09-15 10:19AzureAngelicNew Issue
2010-09-15 11:31KennelTag Attached: migrants
2010-09-15 12:57EugenitorNote Added: 0012661
2010-09-15 12:58EugenitorNote Edited: 0012661bug_revision_view_page.php?bugnote_id=0012661#r4918
2010-09-15 21:44HammerDaveNote Added: 0012690
2010-09-15 21:57IlleistNote Added: 0012691
2010-09-15 22:04QuietustNote Added: 0012693
2010-09-15 23:19oolon1Note Added: 0012695
2010-09-16 21:54bungleroNote Added: 0012734
2010-09-17 05:49uggiNote Added: 0012749
2010-09-17 05:50uggiNote Edited: 0012749bug_revision_view_page.php?bugnote_id=0012749#r4943
2010-09-17 18:33HebaruSanIssue Monitored: HebaruSan
2010-09-18 04:04maanahrNote Added: 0012784
2010-09-18 04:05maanahrIssue Monitored: maanahr
2010-09-18 04:05maanahrNote Edited: 0012784bug_revision_view_page.php?bugnote_id=0012784#r4958
2010-09-18 13:48AleksNote Added: 0012795
2010-09-18 13:48AleksNote Edited: 0012795bug_revision_view_page.php?bugnote_id=0012795#r4967
2010-09-18 23:14aimaisanNote Added: 0012808
2010-09-22 05:52Logical2uRelationship addedhas duplicate 0003296
2010-09-22 13:08EurytusNote Added: 0012896
2010-09-22 15:18NidorNote Added: 0012902
2010-09-22 18:21akdNote Added: 0012908
2010-09-22 18:21akdNote Edited: 0012908bug_revision_view_page.php?bugnote_id=0012908#r5016
2010-09-22 18:22akdNote Edited: 0012908bug_revision_view_page.php?bugnote_id=0012908#r5017
2010-09-22 18:23akdNote Edited: 0012908bug_revision_view_page.php?bugnote_id=0012908#r5018
2010-09-23 07:30KurikIssue Monitored: Kurik
2010-09-23 07:57Logical2uTag Attached: Fixed in 0.31.14?
2010-09-23 16:40Logical2uNote Added: 0012932
2010-09-24 05:25Logical2uRelationship addedhas duplicate 0003307
2010-09-28 00:36maanahrNote Added: 0013034
2010-09-28 22:26topace3kNote Added: 0013051
2010-12-11 08:51DwarfuTag Detached: Fixed in 0.31.14?
2011-07-20 04:27maanahrNote Added: 0018286
2011-07-20 04:27maanahrIssue End Monitor: maanahr
2011-07-28 10:01FootkerchiefStatusnew => resolved
2011-07-28 10:01FootkerchiefResolutionopen => unable to reproduce
2011-07-28 10:01FootkerchiefAssigned To => Footkerchief
2011-10-11 10:46KurikIssue End Monitor: Kurik

Notes
(0012661)
Eugenitor   
2010-09-15 12:57   
(edited on: 2010-09-15 12:58)
Getting the same thing, albeit with a handful of dead dwarves- shouldn't be nearly enough to trigger this message.

(0012690)
HammerDave   
2010-09-15 21:44   
I'm getting it too, on a newly genned world in .13, so it's not due to transfers from .12. It came up during the summer of 1051, and a fairly typical 7 migrants arrived normally.

Well, typical except there was a LEGENDARY milker. Why a milker would emigrate to a new fortress with no milkable animals is a mystery, as well as how there could be enough milking activity to generate a legendary... but I'll take 'em any way they come. lol
(0012691)
Illeist   
2010-09-15 21:57   
I also received the same message on a world genned in .13 without losing any dorfs. Incidentally, one of them was a legendary hammerdwarf; I've never seen a legendary migrant before.
(0012693)
Quietust   
2010-09-15 22:04   
I believe I've received a few legendary migrants in version 0.31.12, though usually High Master is the best I get.
(0012695)
oolon1   
2010-09-15 23:19   
I got the "terrifying" message on the first wave. The second wave was the normal "Some migrants have arrived." Is anyone getting this on subsequent waves?

I also experienced the legendary hammerdwarf in my first wave, and initially reported it as a bug. It could be an intentional gift to jump start the military training, which was slow in 0.31.12 if you started from zero, but I'm not sure everyone is getting it. Just coincidental?
(0012734)
bunglero   
2010-09-16 21:54   
After updating and migrating over my save files, I too got this message, and whats more: my population cap is at 100, the fortress is at 120 (due to births). So, it may be ignoring the population cap...
(0012749)
uggi   
2010-09-17 05:49   
(edited on: 2010-09-17 05:50)
In my current fortress, the population cap was set to 80 several years ago, when the population went over 120. I did not receive migrants since, until I updated to 0.31.13.

Now in summer 39 the population was 116 dwarves, and out of nowhere comes 8 migrants with the "Some migrants have decided to brave this terrifying place, knowing it may be their tomb." message.

So for some reason the population cap limit was ignored. Latest deaths were one dwarf in spring 38 and another in winter 38, both to infection.

(0012784)
maanahr   
2010-09-18 04:04   
(edited on: 2010-09-18 04:05)
Same here. I had a population cap of 30 and a population of about 50, no migrants for the last decade or so, and only a few deaths during that time.

Moved the fortress from 0.31.12 to .13, got the same "Some migrants have decided to brave this terrifying place, knowing it may be their tomb." message and a migration wave led by a legendary lasher.

I thought I'd just forgotten to set the population cap in .13, but nope, it was already set to 30.

(0012795)
Aleks   
2010-09-18 13:48   
And i just got a migrant wave of three babies. Strange. (31.13)

(0012808)
aimaisan   
2010-09-18 23:14   
I just received this message as well on my first wave, with no deaths previous. In my second wave I got the normal message, but the only dwarfs that showed up was a drunk who can't be assigned work and a baby with no parent as the second migrant wave.

I'm on .13 and have started fresh, no save transfer or anything.
(0012896)
Eurytus   
2010-09-22 13:08   
I just got this message. There have been no dwarf or domestic animal deaths, only a floating guts, a blind cave ogre, and two crundles have been killed.
(0012902)
Nidor   
2010-09-22 15:18   
Got the "death trap" version with no deaths (it was only the second year) save one raccoon that jumped into magma on a dodge.
(0012908)
akd   
2010-09-22 18:21   
(edited on: 2010-09-22 18:23)
Another confirmation of the behavior of moving from 0.31.12 to 0.31.13 ignores population cap, and I've gotten a handful of migrant waves with the "knowing it may be their grave" message as well. The first migration message I got was actually "no one dared travel to this hellhole/deathtrap/whatever."

Additionally, I suffer no more than 5 fatalities per year. Of course, that's just counting dwarfs.

(0012932)
Logical2u   
2010-09-23 16:40   
According to Toady this might be fixed in 31.14. Can anyone confirm?
(0013034)
maanahr   
2010-09-28 00:36   
My population is still above the cap I set, and I haven't received any migrants in .14 yet.

I do get the occasional message that my fortress didn't attract any migrants. I don't think .12 and before gave such messages when over the population cap. Maybe it's fixed; maybe I just happen to not get any migrants yet.
(0013051)
topace3k   
2010-09-28 22:26   
I've gone a couple years in .14 without any problems on a fort that used to get the message at random sometimes.
(0018286)
maanahr   
2011-07-20 04:27   
After 10 months, I think we can safely say that this is indeed fixed. :-)