Dwarf Fortress Bug Tracker - Dwarf Fortress
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0003544Dwarf FortressAdventure Mode -- Sleeppublic2010-11-11 20:052015-01-11 08:06
Khym Chanur 
Toady One 
normalminoralways
resolvedfixed 
x86 (AMD Athlon 7550 Dual-Core)Mandriva One2010 (2.6.31.5)
0.31.17 
0.34.05 
0003544: Sleep on top of castle tower, wake up outside of castle
If you go to sleep on the very top of one of a castle's towers, when you wake up you'll be outside of the castle grounds. Might be related to 0003543
No tags attached.
related to 0002264resolved Toady One Adv. Mode travel (near oceans) teleports player underground and turns them into an underground creature 
related to 0008480new  Companions teleport after moving 
has duplicate 0003714resolved Footkerchief Sleep teleportation 
related to 0005047resolved Toady One Sleep in building/house; wake up outside or on roof 
Issue History
2010-11-11 20:05Khym ChanurNew Issue
2010-11-11 21:40BurnedToastNote Added: 0013700
2010-11-11 23:27Khym ChanurNote Added: 0013703
2010-11-12 18:16TarranNote Added: 0013734
2010-11-12 18:17TarranNote Edited: 0013734bug_revision_view_page.php?bugnote_id=0013734#r5289
2010-11-12 23:28KnigelNote Added: 0013744
2010-11-14 14:31TarranIssue Monitored: Tarran
2010-11-15 14:04FootkerchiefRelationship addedparent of 0003610
2010-11-22 11:17FootkerchiefRelationship addedhas duplicate 0003714
2010-11-22 13:01FootkerchiefRelationship addedrelated to 0003715
2011-03-06 15:01FootkerchiefRelationship addedrelated to 0002264
2012-02-14 03:00Knight OtuRelationship addedrelated to 0005047
2012-02-15 16:41ThomarNote Added: 0019717
2012-02-21 17:42Khym ChanurNote Added: 0020425
2012-02-27 10:42FootkerchiefRelationship addedparent of 0005480
2012-03-05 01:31Toady OneRelationship replacedrelated to 0003610
2012-03-05 01:31Toady OneRelationship replacedrelated to 0005480
2012-03-05 01:31Toady OneNote Added: 0021095
2012-03-05 01:31Toady OneStatusnew => resolved
2012-03-05 01:31Toady OneFixed in Version => Next Version
2012-03-05 01:31Toady OneResolutionopen => fixed
2012-03-05 01:31Toady OneAssigned To => Toady One
2015-01-11 08:06FootkerchiefRelationship addedrelated to 0008480
2015-01-11 08:06FootkerchiefRelationship deletedrelated to 0003610
2015-01-11 08:06FootkerchiefRelationship deletedrelated to 0005480
2015-01-11 08:06FootkerchiefRelationship deletedrelated to 0003715
2020-08-16 18:10TarranIssue End Monitor: Tarran

Notes
(0013700)
BurnedToast   
2010-11-11 21:40   
This happened to me in one of those houses full of people near a farm. I asked (and received) permission to sleep there, picked sleep till dawn, and randomly woke up in the middle of the field.

It was raining when I woke up (pretty sure it was not when I went to sleep), I don't know if that makes any difference or not.
(0013703)
Khym Chanur   
2010-11-11 23:27   
Yeah, this happened to me inside of a castle's keep after I got permission to sleep, so the summary is too restrictive. I also woke up stunned, like in bug 0003543
(0013734)
Tarran   
2010-11-12 18:16   
(edited on: 2010-11-12 18:17)
Something similar happened to me too; I slept in a house till dawn after getting permission and woke up way north of the house. This is the second time I got teleported out of a house. It doesn't happen all the time, just once an a while

(0013744)
Knigel   
2010-11-12 23:28   
My adventurer's party likewise gets teleported out of some houses and most of keeps.

It seems like they keep getting booted to the edge of the map square they came in on.
(0019717)
Thomar   
2012-02-15 16:41   
I slept outside the front gate of the castle. Woke up in the courtyard.
(0020425)
Khym Chanur   
2012-02-21 17:42   
This happened to me while waiting (not sleeping) while in the courtyard of a castle; teleported me to outside the castle.
(0021095)
Toady One   
2012-03-05 01:31   
This'll be fixed for 0.34.05, but if you have a save and the first thing you do is sleep, it might still have some bad info. Just move a bit and it will hopefully clear up for all time.