Dwarf Fortress Bug Tracker - Dwarf Fortress
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0003916Dwarf FortressGeneralpublic2011-02-01 05:102011-02-03 09:03
Solra Bizna 
Dwarfu 
normalminorhave not tried
resolvedduplicate 
LinuxDebianSqueeze
0.31.18 
 
0003916: Bizarre intermittent lag, possibly due to ghosts (save provided)
I was testing various causes of the dreaded "lag death" that afflicts many fortresses. One of the permutations I tried was sealing my fort from the outside world (with an antisocial fisherman sealed and self-contained elsewhere to observe the aftermath) and breaching my high-pressure water line. After the flooding was over, my framerate had not significantly changed. For a minute or two. Then the game began to hitch every 100 ticks or so.
The only possible causative factor I can see is the sudden erratic behavior of the ghosts. 50+ dwarves died today, so there should be many, but none are visible on the unit list. The one I see in the world only blinks into existence for instants at a time. Earlier, I saw a ghost or two intentionally haunting a sane area.
Save provided.
http://virus.tejat.net/laggy.zip [^]
A soldier managed to become a Swimmer before the flooding was over and swim to safety; I let him into the fisherman's little shack.
Save Included
duplicate of 0003651resolved Toady One Ghost appearing/disappearing causes a massive slowdown 
Issue History
2011-02-01 05:10Solra BiznaNew Issue
2011-02-01 05:45Solra BiznaIssue Monitored: Solra Bizna
2011-02-02 03:39Solra BiznaNote Added: 0014966
2011-02-03 09:02DwarfuRelationship addedduplicate of 0003651
2011-02-03 09:02DwarfuStatusnew => resolved
2011-02-03 09:02DwarfuResolutionopen => duplicate
2011-02-03 09:02DwarfuAssigned To => Dwarfu
2011-02-03 09:03DwarfuTag Attached: Save Included

Notes
(0014966)
Solra Bizna   
2011-02-02 03:39   
This is a duplicate of 0003651.