Dwarf Fortress Bug Tracker - Dwarf Fortress
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0004099Dwarf FortressDwarf Mode -- Interface, Military Screenpublic2011-02-28 19:192014-01-22 11:25
Granite26 
Toady One 
normalmajorhave not tried
resolvedfixed 
LaptopVistaSP1
0.31.19 
0.31.22 
0004099: Missing dwarfs in squad screen
Dwarfs arrived (migrants) immediately made one of them a military commander and added two friends. When I exited the screen, they were active.

When I went back into the screen, they were not listed as in the squad, but also not available to be added to the squad.

During the next migrant wave, I added two new dwarfs to the squad. These added ok.

bringing up the (s)quad screen shows 9 dwarves as being in the squad. This number didn't go up when I successfully added the two new dwarfs.

Weirdness happens when I disband the squad as well. (This may go away now that the new dwarf in the squad is in the noble position.
http://dffd.wimbli.com/file.php?id=3871 [^]
Save Included
has duplicate 0003463resolved Dwarfu Squads contain invisible members, Squad screen and Military screen show different member counts 
has duplicate 0003788resolved Footkerchief Military dissapears 
child of 0001806resolved Toady One Non-cancelled kill orders persist into newly generated world and fortress. 
Issue History
2011-02-28 19:19Granite26New Issue
2011-02-28 20:34Granite26Tag Attached: Save Included
2011-02-28 20:34Granite26Note Added: 0015606
2011-02-28 21:32FootkerchiefRelationship addedrelated to 0001806
2011-02-28 21:33FootkerchiefRelationship replacedchild of 0001806
2011-03-02 10:34monk12Note Added: 0015676
2011-03-02 10:34monk12Issue Monitored: monk12
2011-03-03 07:28Granite26Note Added: 0015701
2011-03-03 07:28Granite26Issue Monitored: Granite26
2011-03-03 13:44monk12Note Added: 0015716
2011-03-09 04:08Toady OneStatusnew => resolved
2011-03-09 04:08Toady OneFixed in Version => 0.31.22
2011-03-09 04:08Toady OneResolutionopen => fixed
2011-03-09 04:08Toady OneAssigned To => Toady One
2011-03-09 07:33Granite26Issue End Monitor: Granite26
2011-03-11 05:52DwarfuRelationship addedhas duplicate 0003463
2011-03-23 13:04FootkerchiefResolutionfixed => duplicate
2012-03-29 12:51monk12Issue End Monitor: monk12
2014-01-22 11:25FootkerchiefResolutionduplicate => fixed
2014-01-22 11:26FootkerchiefRelationship addedhas duplicate 0003788

Notes
(0015606)
Granite26   
2011-02-28 20:34   
This appears to have elements of previous game contamination, as the squad also had the schedule from my previous fort (in another region)

This was the first squad I created, and I created without having a commander (create new squad and then assign a unit to the first slot that I wanted to be commander.)
(0015676)
monk12   
2011-03-02 10:34   
Could you elaborate on the weirdness associated with squad disbanding? I've got a similar situation where there was evidence of previous game contamination. I assigned the militia commander through the nobles screen, then added some squadmates a few migrant waves in.

I think what happened with me was that I accidentally removed the militia commander from his position, disbanding the squad. When I went to recreate the squad I was unable to find the former members. Thinking my work was lost, I added a new batch of migrants to the squad, assigning weapons and armor as usual. The next time I activated the squad, both the new and old members deployed to their station. The old members had no weapons or armor, since I could not assign them any via the military screen.

Ultimately I was able to work around it by naming each former squad member militia captain in the nobles screen, creating and disbanding their squad in the military screen, and removing them from their position via the nobles screen. I think this works because it forces those dwarves out of their "ghost" squad and into a new squad. Removing them from that squad puts them back in the available dwarf pool normally, which means they can be reassigned to their first squad.
(0015701)
Granite26   
2011-03-03 07:28   
That's similar to what I did. Dwarfs in a squad still appear in other squads draft lists, which applied to the ghost members. I assigned them to the second squad, and that seemed to fix the issue somewhat.

It'd be nice if the squad screen labeled ppl who were in a squad.
(0015716)
monk12   
2011-03-03 13:44   
In my case I was unable to find them in a second squad (or third or..), hence the elaborate noble screen workaround. Seems to be the same root cause.