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0004436Dwarf FortressDwarf Mode -- Embark/Setuppublic2011-04-03 04:022014-01-26 10:06
jazzeraint 
Footkerchief 
normalcrashsometimes
resolvedduplicate 
Windows 7
0.31.25 
 
0004436: Crash when Embarking on Lakes
When trying to embark onto a region containing a lake (lake within embark area), the game crashes from the Embark pages.

Tried EMBARK NOW and PREPARE CAREFULLY and PROFILE X.

Tried several different lakes with similar and different biome configurations; sometimes two tiles within the embark area was enough to cause a crash, sometimes it was fine with 5.

Crashed always on several lakes, crashed varyingly (depending on embark configuration) on other lakes. Middle square of embark area placed both on and off lake tiles, crashed either way (or didn't, rarely).
Find a lake. Try to embark on part of it. Try to embark on more of it, less of it, move the embark area around.
No tags attached.
duplicate of 0004480resolved Footkerchief Crash or hang when embark has 3+ biomes 
Issue History
2011-04-03 04:02jazzeraintNew Issue
2011-04-03 08:26FootkerchiefNote Added: 0017008
2011-04-03 08:27FootkerchiefNote Edited: 0017008bug_revision_view_page.php?bugnote_id=0017008#r6327
2011-04-03 08:27FootkerchiefTag Attached: AWAITING UPDATE
2011-04-03 13:11jazzeraintNote Added: 0017022
2011-04-03 13:12jazzeraintNote Edited: 0017022bug_revision_view_page.php?bugnote_id=0017022#r6331
2011-04-03 13:23jazzeraintNote Edited: 0017022bug_revision_view_page.php?bugnote_id=0017022#r6332
2011-04-03 13:26jazzeraintNote Added: 0017023
2011-04-03 13:27jazzeraintNote Edited: 0017023bug_revision_view_page.php?bugnote_id=0017023#r6334
2011-04-03 13:29jazzeraintNote Edited: 0017023bug_revision_view_page.php?bugnote_id=0017023#r6335
2011-04-03 13:30jazzeraintNote Edited: 0017023bug_revision_view_page.php?bugnote_id=0017023#r6336
2011-04-03 13:41jazzeraintNote Edited: 0017023bug_revision_view_page.php?bugnote_id=0017023#r6337
2011-04-03 13:56FootkerchiefNote Added: 0017024
2011-04-03 14:02jazzeraintNote Added: 0017025
2014-01-20 18:40FootkerchiefTag Detached: AWAITING UPDATE
2014-01-26 10:06FootkerchiefNote Added: 0024369
2014-01-26 10:06FootkerchiefNote Added: 0024370
2014-01-26 10:06FootkerchiefRelationship addedduplicate of 0004480
2014-01-26 10:06FootkerchiefStatusnew => resolved
2014-01-26 10:06FootkerchiefResolutionopen => duplicate
2014-01-26 10:06FootkerchiefAssigned To => Footkerchief
2014-01-26 10:06FootkerchiefNote Deleted: 0024370
2014-01-26 10:06FootkerchiefNote Edited: 0024369bug_revision_view_page.php?bugnote_id=0024369#r9121

Notes
(0017008)
Footkerchief   
2011-04-03 08:26   
(edited on: 2011-04-03 08:27)
Are you using any mods? What version was the world generated in? Does this happen on every world? If not, it would be helpful to post your world gen params on http://pastebin.com/ [^]

(0017022)
jazzeraint   
2011-04-03 13:11   
(edited on: 2011-04-03 13:23)
Not using any mods. It was generated in the latest version, .25. I haven't embarked on a lake in awhile, so I'm not sure what the last version it worked on was.

I'm genning another world right now to see if it happens there, too. It happens more on EVIL lakes than GOOD lakes, but still happens on both. I tried a few more lakes last night / this morning with the same sometimes-error.

(0017023)
jazzeraint   
2011-04-03 13:26   
(edited on: 2011-04-03 13:41)
Genned a new world, and didn't experience any crashes on the new world (6 embarks now), using a similar mix of Embark options, different civilizations, different lakes and lake tile choices, etc.

Tried some more on the first world; even when it didn't crash, it was especially slow in loading, and had some random other crashes when trying to browse the world.

http://pastebin.com/embed_js.php?i=RnbvHp6Q [^] - Here's my worldgen parameters (same for both worlds).


Generated a third world using the same parameters, and didn't experience any crashes there, either.

Retried back in first world, still crashing sometimes, sometimes not. Haven't modified any files or data, so don't know what's wrong with that world, but the others are working fine.

(0017024)
Footkerchief   
2011-04-03 13:56   
Can you post the specific parameters of the first world (i.e. including the seeds)? I think the best way to get those is to open the world in Legends and use the "Export parameters" option.
(0017025)
jazzeraint   
2011-04-03 14:02   
Here you go: http://pastebin.com/embed_js.php?i=EP6sGupt [^]
(0024369)
Footkerchief   
2014-01-26 10:06   
Assuming this is 0004480.