Dwarf Fortress Bug Tracker - Dwarf Fortress
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0004628Dwarf FortressDwarf Mode -- Jobs, Cancellation and Suspensionpublic2011-05-10 17:382011-05-17 10:47
nil 
 
normalminoralways
newopen 
0.31.25 
 
0004628: "Collect clay" jobs on repeat generate infinite cancellation spam
In my current fort, I collect clay from a small surface plot. Eventually, the collect clay jobs on repeat create unlimited "cancels Collect Clay: Clay vanished" cancellation spam. I believe, but am not positive, that this happens when the dense grass that grows at my site grows over whatever exact spot that job wanted to collect clay from; if I manually cancel the job and re-cue it, the spam stops (assuming that there is a valid clay collection zone).
Either have a clay collection job on repeat where the collection area can and will grow thick grass, OR download the save at http://dffd.wimbli.com/file.php?id=4358 [^]
No tags attached.
related to 0001121new  "Cancels collect sand: job item lost or destroyed" message spam when trying to collect sand in the waves 
related to 0004410resolved Footkerchief Spam of not being able to reach clay 
Issue History
2011-05-10 17:38nilNew Issue
2011-05-10 17:38nilIssue Monitored: nil
2011-05-10 17:43nilNote Added: 0017686
2011-05-10 20:51QuietustNote Added: 0017687
2011-05-11 09:33FootkerchiefRelationship addedrelated to 0001121
2011-05-17 10:47nilNote Added: 0017766
2012-03-30 06:53FootkerchiefRelationship addedrelated to 0004410

Notes
(0017686)
nil   
2011-05-10 17:43   
Just to be clear--if I manually cancel the spamming task and restart it (which can only be done by canceling all clay collection orders; there's no way to zoom in on any particular workshop that is doing this), the spam stops... for a while. It has returned consistently over the entire 2-decade lifespan of the fortress.
(0017687)
Quietust   
2011-05-10 20:51   
As a potential workaround, try building a paved road over the clay - it should prevent any grass from growing, and it might still permit the clay to be gathered.
(0017766)
nil   
2011-05-17 10:47   
That work-around totally worked, for what it's worth.