Dwarf Fortress Bug Tracker - Dwarf Fortress
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0004633Dwarf FortressCreaturespublic2011-05-12 08:242011-05-12 18:47
habskovy27 
Logical2u 
lowtweakalways
resolvedno change required 
PCWindows7
0.31.25 
 
0004633: Giant in cage trap
I got a giant trapped in a cage... As far as I can tell, a giant wouldn't fit in a dwarven cage!
Build cage traps and wait for the giant to come!
No tags attached.
Issue History
2011-05-12 08:24habskovy27New Issue
2011-05-12 08:42QuietustNote Added: 0017695
2011-05-12 09:15habskovy27Note Added: 0017698
2011-05-12 11:22QuietustNote Added: 0017699
2011-05-12 11:51habskovy27Note Added: 0017700
2011-05-12 18:47Logical2uNote Added: 0017705
2011-05-12 18:47Logical2uStatusnew => resolved
2011-05-12 18:47Logical2uResolutionopen => no change required
2011-05-12 18:47Logical2uAssigned To => Logical2u

Notes
(0017695)
Quietust   
2011-05-12 08:42   
This isn't a bug, just a design deficiency - cage traps can capture any large creature regardless of its body size.
(0017698)
habskovy27   
2011-05-12 09:15   
Yeah I know this is not a bug, that's why I marked it as a tweak. In my opinion a giant should be immune to cage traps. I know cages can capture large creature, but grizzly bears are large creatures, giant are huge ones!
(0017699)
Quietust   
2011-05-12 11:22   
This bug tracker is not supposed to be used for feature suggestions; also, there are multiple threads in the Suggestions forum regarding the overpoweredness of cage traps.
(0017700)
habskovy27   
2011-05-12 11:51   
It's just that after seeign things like this 0003586, I thought any tweaking suggestion would be taken into account. And if this is a bug tracker, why is there a "tweak" severity level? Anyways, sorry if I was wrong to post it here!
(0017705)
Logical2u   
2011-05-12 18:47   
"It's just that after seeign things like this 0003586, I thought any tweaking suggestion would be taken into account. And if this is a bug tracker, why is there a "tweak" severity level? Anyways, sorry if I was wrong to post it here!"

0003586 was a text bug in the naming system for dark fortresses, while this, I'd argue, is a feature-change/new-feature report. A little different.

Although we haven't written a complete help document for the tracker yet, here's what I think. There's a tweak severity level for things that are probably bugs but can be user-modified through 'tweak'ing, or would only be a tweak to fix. Usually people use the "minor" or "trivial" severity for those reports though.

EG: Almost anything involving RAW editing that isn't text/caste errors I would classify as a tweak, if it's not entirely gamebreaking.

There's really nothing to be sorry about though! I'm actually pleased that you responded to comments on your report in a timely manner and all!