Dwarf Fortress Bug Tracker - Dwarf Fortress
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0000502Dwarf FortressDwarf Mode -- Jobs, Farming/Farmer's Workshoppublic2010-04-05 12:212010-06-09 06:46
Ookpik 
Toady One 
normalminorhave not tried
closedfixed 
0.31.01 
0.31.02 
0000502: Can't cook seeds any more
Seeds no longer turn up on the kitchen list and thus can't be cooked at all. Though it had its dangers, I liked the option to cook seeds in lean years (or when I hit the 200 max).
Look at the kitchen stocks list ([Z] [right arrow] [enter])
Is this an interface issue rather than a farming jobs issue? Could it be intended behaviour? I don't like it so I'm calling it a bug :)
farming, kitchen, stock screen
Issue History
2010-04-05 12:21OokpikNew Issue
2010-04-05 12:22OokpikTag Attached: farming
2010-04-05 12:22OokpikTag Attached: kitchen
2010-04-05 12:22OokpikTag Attached: stock screen
2010-04-05 13:24QuietustNote Added: 0001188
2010-04-05 13:32OokpikNote Added: 0001191
2010-04-05 13:34OokpikNote Edited: 0001191bug_revision_view_page.php?bugnote_id=0001191#r375
2010-04-05 13:53Jiri PetruNote Added: 0001204
2010-04-05 14:43FootkerchiefNote Added: 0001213
2010-04-05 14:43FootkerchiefStatusnew => resolved
2010-04-05 14:43FootkerchiefResolutionopen => no change required
2010-04-05 14:43FootkerchiefAssigned To => Footkerchief
2010-04-08 09:28FootkerchiefAssigned ToFootkerchief => Toady One
2010-04-08 09:28FootkerchiefResolutionno change required => fixed
2010-04-08 09:28FootkerchiefFixed in Version => 0.31.02
2010-06-09 06:46Toady OneStatusresolved => closed

Notes
(0001188)
Quietust   
2010-04-05 13:24   
I'm guessing it's probably intentional, given that seeds are meant to be planted, not cooked into meals.
(0001191)
Ookpik   
2010-04-05 13:32   
(edited on: 2010-04-05 13:34)
You've never had a waldorf salad or a bag of pistachios?

(Edited because I only just now thought to add one of my favourite Mitch Hedberg jokes: "What does a sesame seed grow into? I dunno, we never give them a chance.")

(0001204)
Jiri Petru   
2010-04-05 13:53   
One unit of seed shouldn't feed you as well as one piece of meat or one unit of wheat/whatever. It's hard to say what one seed means in the game but judging by the fact it comes from single unit of processed/brewed plant, it shouldn't be as nutritious as the plant itself. This is probably a feature.

Seeds could perhaps be cooked in larger amounts (eg. 10 seeds = 1 food) but this is more like a suggestion.
(0001213)
Footkerchief   
2010-04-05 14:43   
Edibility tags appear to have been deliberately omitted from the seed materials, so I'm pretty sure this is intentional.