Dwarf Fortress Bug Tracker - Dwarf Fortress
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0005307Dwarf FortressDwarf Mode -- Jobs, Itemspublic2012-02-19 11:512012-02-19 11:58
thescribblery 
Dwarfu 
normalminoralways
resolvedduplicate 
Windows XP2002 SP 3
0.34.02 
 
0005307: Workshops are regarding all thread as "used", even when it's in a stockpile right next to the workshop
*Weavers and dyers are refusing to use thread in the stockpile next them, displaying the message, "Urist McDwarf, Herp-derper cancels Weave/Dye Thread: Needs 1 unused collected dyeable thread".
*Thread is both imported plant thread and homegrown animal yarn.
*Thread in hospital is usable by doctors, but unavailable to even possessed dwarves - since when did they care about silly trifles like that?
No mods, pure vanilla game. Between this issue and the hospital claiming every scrap of cloth already in the fortress (more than four times the amount I designated for it), it's impossible to make cloth available for that soon-to-be-bonkers Weaver screaming away in the Clothier's workshop. Bah, my fortress needed some more Fun, anyway.
No tags attached.
duplicate of 0000771new  Cloth/Thread partially used by medical dwarfs can't be dyed/woven & they prefer new supplies over used ones 
Issue History
2012-02-19 11:51thescribbleryNew Issue
2012-02-19 11:58DwarfuNote Added: 0020149
2012-02-19 11:58DwarfuRelationship addedduplicate of 0000771
2012-02-19 11:58DwarfuStatusnew => resolved
2012-02-19 11:58DwarfuResolutionopen => duplicate
2012-02-19 11:58DwarfuAssigned To => Dwarfu

Notes
(0020149)
Dwarfu   
2012-02-19 11:58   
The descriptions of 0000771 and its children would account for all of this. If you feel this isn't the case, please reopen this report and post enough info to make this issue different, otherwise, please continue discussion 0000771.