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0007024Dwarf FortressAdventure Mode -- Inventorypublic2014-07-10 22:322014-07-11 00:42
iMacMac OS X10.6.8
0007024: Sentients' meat cannot be dropped and picked back up.
I butchered a freshly* killed dwarf soldier and gathered some meat, but soon found that it was a little too heavy, so I dropped it on the ground and attempted to pick a little less back up. However, there was nothing on the ground to pick up, according to my grabby menu. I looked at the ground, and there it was, supposedly. But I it continued to tell me there was nothing to grab.

I repeated the same thing with more dwarf meat, and got the same thing.

I then repeated this with a human soldier's meat, and successfully reproduced the results.
1) Kill a sentient
2) Butcher body with sharp object
3) Pick up meat
4) Drop it somewhere
5) Feel an instant twinge of regret for being so wasteful
Coincidentally, the same thing cannot be reproduced by butchering a boar and dropping its meat. As such, I thankfully now have something gruesome and gory to accompany me on my journeys.

Furthermore, this happens ONLY with the meat. The other body parts resulting from butchery may be picked up and dropped indefinitely.
No tags attached.
duplicate of 0005373resolved Toady One Item disappears, cannot be picked up, still listed when you look at the tile 
Issue History
2014-07-10 22:32TzalizkanNew Issue
2014-07-10 22:59denspbNote Added: 0025692
2014-07-11 00:42DwarfuNote Added: 0025703
2014-07-11 00:42DwarfuRelationship addedduplicate of 0005373
2014-07-11 00:42DwarfuStatusnew => resolved
2014-07-11 00:42DwarfuResolutionopen => duplicate
2014-07-11 00:42DwarfuAssigned To => Dwarfu

2014-07-10 22:59   
Could it be attributed to the meat stack size rather than sentience?
What were the stack sizes for human/dwarf/boar?
2014-07-11 00:42   
Continue discussion in 0005373 if you have more to add.