Dwarf Fortress Bug Tracker - Dwarf Fortress
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0007848Dwarf FortressDwarf Mode -- Noblespublic2014-08-04 19:482014-08-07 06:31
normalmajorhave not tried
resolvedno change required 
0007848: Nobles demand impossible metals
I'm reporting this again as the previous bug was closed as resolved. This is not resolved. My Duke 40.05 save moved to 40.06 is demanding a "crashing metal weapons rack"
duplicate of 0007590resolved Toady One [SPOILERS] Mayor demands items of new HFS material (shiny, frosty, etc metal) 
Issue History
2014-08-04 19:48crossmrNew Issue
2014-08-04 20:20QuietustNote Added: 0028338
2014-08-04 20:20LociNote Added: 0028339
2014-08-04 20:25lethosorNote Added: 0028340
2014-08-04 20:25lethosorAssigned To => lethosor
2014-08-04 20:25lethosorStatusnew => needs feedback
2014-08-04 20:26lethosorRelationship addedduplicate of 0007590
2014-08-04 20:29DwarfuNote Added: 0028341
2014-08-04 20:31crossmrNote Added: 0028342
2014-08-04 20:31crossmrStatusneeds feedback => assigned
2014-08-05 06:49lethosorTag Attached: Intentional/Expected?
2014-08-07 06:31lethosorNote Added: 0028517
2014-08-07 06:31lethosorStatusassigned => resolved
2014-08-07 06:31lethosorResolutionopen => no change required
2014-08-07 06:32lethosorNote Edited: 0028517bug_revision_view_page.php?bugnote_id=0028517#r10905

2014-08-04 20:20   
It's possible that this bugfix only affects newly-created dwarves and doesn't apply retroactively to existing ones.
2014-08-04 20:20   
Most likely this was fixed in 40.06 by preventing the selection of divine metals when a dwarf is generated. Since you copied over a dwarf from 40.05 with an already-generated preference for a divine metal, it really isn't all that surprising that his preference remained intact. It simply isn't worth the development work to ensure that save games are "fixed" when they are ported to a new version--that's effort that would be much better spent fixing long-term bugs than adding short-term convenience.
2014-08-04 20:25   
Has anyone been able to reproduce this in a fresh world in 0.40.06? If not, I'll close this in a couple days, unless we hear from Toady regarding whether this is intentional or not.
2014-08-04 20:29   
This may have been taken care of already (before being reported):
http://www.bay12forums.com/smf/index.php?topic=141736.msg5541864#msg5541864 [^]
2014-08-04 20:31   
My mistake, I thought this was fixed in 40.05 not 40.06. So many bug fixes I was confused on when this one happened.

Yes he was a dwarf that came from the 40.05 save and wasn't a migrant post transfer.
2014-08-07 06:31   
(edited on: 2014-08-07 06:32)
All right, I'll resolve this. If anyone can reproduce this in a fresh 0.40.06+ world, please PM me or another manager on the forums to have the original report (0007590) reopened.