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0007966Dwarf FortressAdventure Mode -- Sitespublic2014-08-11 17:322017-06-01 21:02
smjjames 
Toady One 
normalminorN/A
resolvedfixed 
Windows 8
0.40.08 
0.44.01 
0007966: Kobold cave with no Kobolds or scattered loot
I decided to visit a kobold cave which, according to legends viewer, has 877 Kobolds, but it's completely empty, no kobolds, not even any scattered loot and trinkets.

I did give kobolds normal speech, but that shouldn't have affected anything....
Random? I don't really know.
Savefile: http://dffd.wimbli.com/file.php?id=9363 [^] I'm at the cave on the surface.
adventurer mode, Cave, kobold, site
Issue History
2014-08-11 17:32smjjamesNew Issue
2014-08-11 17:33smjjamesNote Added: 0028847
2014-08-11 17:34smjjamesNote Edited: 0028847bug_revision_view_page.php?bugnote_id=0028847#r11076
2015-02-21 13:13chaosvoltNote Added: 0032275
2015-02-21 13:23chaosvoltTag Attached: adventurer mode
2015-02-21 13:23chaosvoltTag Attached: Cave
2015-02-21 13:23chaosvoltTag Attached: site
2015-02-21 13:23chaosvoltTag Attached: kobold
2015-02-21 14:08chaosvoltIssue Monitored: chaosvolt
2015-10-28 07:48chaosvoltNote Added: 0033139
2015-10-28 12:01DetrosNote Added: 0033142
2015-10-29 21:17chaosvoltNote Added: 0033147
2017-05-28 10:01chaosvoltNote Added: 0036569
2017-06-01 21:02Toady OneStatusnew => resolved
2017-06-01 21:02Toady OneFixed in Version => Next Version
2017-06-01 21:02Toady OneResolutionopen => fixed
2017-06-01 21:02Toady OneAssigned To => Toady One
2017-06-03 00:44chaosvoltIssue End Monitor: chaosvolt
2019-05-03 04:23kevlevroneIssue Monitored: kevlevrone

Notes
(0028847)
smjjames   
2014-08-11 17:33   
(edited on: 2014-08-11 17:34)
Edit: Actually, the title should be clarified to Kobold cave that is supposed to have kobolds has none, no loot either. Unless you guys think the title makes enough sense.

(0032275)
chaosvolt   
2015-02-21 13:13   
Still seeing this bug. Tested by modding in adventurer kobolds, consistent lack of fellow kobolds. Relationship screen will also show that I know several kobolds that can't ever be found.
(0033139)
chaosvolt   
2015-10-28 07:48   
Highly belatedly, I found a small workaround. Kobolds are the only civilization to have NO positions. Neither per-defined ones nor generated via entity tokens.

Adding a basic site-level "chieftain" position causes the cave to be surrounded by tents, with military kobolds inhabiting the general area. Modded-in kobold adventurers will also be able to actually find the people on their relationship screen.

Sadly, all of the kobolds I've seen via this method are duty-bound and can't be recruited.
(0033142)
Detros   
2015-10-28 12:01   
Heh, when you added adventurer kobolds, chaosvolt, none was home because all those kobolds started adventuring and journeyed to far countries.
(0033147)
chaosvolt   
2015-10-29 21:17   
Then again, adventurer kobolds do have MORE issues to deal with. Obviously their entity has to be modded to allow you to play them, plus I'm quite certain you have to suppliment the utterances tag with intelligent or they'll implode in glorious lunacy.
(0036569)
chaosvolt   
2017-05-28 10:01   
Toady said in latest dev post that he's working on making kobold caves work with artifact retrieval. Any word on relation to this bug?