Dwarf Fortress Bug Tracker - Dwarf Fortress
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0008107Dwarf FortressDwarf Mode -- Jobs, Farming/Farmer's Workshoppublic2014-08-21 12:452014-08-25 14:03
0008107: Fortress seed cap removes planted seed from field
When the total number of seeds in the fortress reaches the seed cap, the oldest seeds are removed. If those seeds have already been planted in a field, the field will revert to fallow status and require replanting if any appropriate seeds remain.
set the fortress seed cap to something low
embark with a few seeds and lots of fruit
build a farm plot and plant the seeds
brew the fruit
watch as your planted seeds disappear
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Issue History
2014-08-21 12:45LociNew Issue
2014-08-21 12:49FootkerchiefNote Added: 0029436
2014-08-21 12:49FootkerchiefAssigned To => Footkerchief
2014-08-21 12:49FootkerchiefStatusnew => needs feedback
2014-08-21 12:56LociNote Added: 0029439
2014-08-21 12:56LociStatusneeds feedback => assigned
2014-08-25 14:03lethosorAssigned ToFootkerchief => lethosor
2014-08-25 14:03lethosorStatusassigned => acknowledged

2014-08-21 12:49   
What's the expected behavior?
2014-08-21 12:56   
I would suggest excluding planted seeds from the removal logic.

Alternatively, you could convert seeds to "sprouts" or "young plants" soon after they are planted, instead of at the end of the growing cycle.

Having a crop which has been growing for a month suddenly disappear without explanation is not player-friendly.