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0008299Dwarf FortressDwarf Mode -- Interface, Taskspublic2014-09-14 17:432014-09-14 18:19
MichaelB 
 
normalminoralways
newopen 
Windows 7 64bit
0.40.12 
 
0008299: Manager screen allows selection of secret HFS metals
I am assuming that this is a bug but I cannot find any previous reports.

I am able to request items be made from "special" metals (shining for example). I first noticed this with the "assemble ballista head job" but it appears to be for all jobs which use a metal as a raw material.

Tested on a vanilla 0.40.12 install
1) build a forge (or siege workshop)
2) order production either directly or through manager
I can provide a save if necessary but this seems pretty simple to reproduce
No tags attached.
related to 0007098resolved Toady One Dwarves can have a preference for random/divine metal 
has duplicate 0008893resolved Dwarfu Special Materials Visible in Many Dwarf Mode Menus 
Issue History
2014-09-14 17:43MichaelBNew Issue
2014-09-14 17:59FootkerchiefSummaryCan request items be made of special metals => Manager screen allows selection of secret HFS metals
2014-09-14 17:59FootkerchiefRelationship addedrelated to 0007098
2014-09-14 18:19QuietustNote Added: 0030197
2017-11-18 02:13DwarfuRelationship addedhas duplicate 0008893

Notes
(0030197)
Quietust   
2014-09-14 18:19   
The problem here is that the game has always* listed all metals capable of being used for each purpose, whether or not you knew about them at the time. Unconditionally hiding divine metals wouldn't be appropriate, because if you somehow managed to get some of those items on-site (e.g. brought by an Adventurer), you wouldn't be able to use them at all.

* the only exception was Adamantine back in the 2D versions, since all of the metals were hardcoded back then, and there was a civ-level flag indicating whether or not you had found it