Dwarf Fortress Bug Tracker - Dwarf Fortress
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0008331||Dwarf Fortress||Dwarf Mode -- Combat||public||2014-09-21 19:18||2014-09-23 12:12|
|Priority||normal||Severity||major||Reproducibility||have not tried|
|Platform||PC||OS||Windows 7||OS Version||Ult x64|
|Target Version||Fixed in Version|
|Summary||0008331: Squad rushes to invader, stands around, then turns on dwarves and pets when kill order canceled|
|Description||Minotaur attacks, So instant alert to get in side!|
Squad told to run out to meet, one dwarf got taken out before he could run to safety. Squad told to kill the invader and... just stands around the minotaur. Due to high skill the minotaur keeps wearing himself out. When told to stop trying to kill, some squad members go a bit nuts and attack others. Once other dwarves, then war dogs.
No one is running a tantrum, they just suddenly start attacking friends and ignore the minotaur, yet continue to crowd him.
|Steps To Reproduce|
|Additional Information||Melee Squad is at near max experience, highly trained. But others reasonably trained.|
I never saw any notice of a tantrum or insanity.
Many other stockpile issues witnessed, dwarves ignoring crossbow bolts they need, stockpiles of ammo ignoring give orders to other stockpiles.
Something seems to be making some of them sick though, there are large areas of vomit outside to the refuse piles.
No mods, using Dwarf Therapist v26
|Tags||No tags attached.|
|2014-09-21 19:18||thraxarious||New Issue|
|2014-09-21 19:24||smjjames||Note Added: 0030302|
|2014-09-21 23:12||thraxarious||Note Added: 0030307|
|2014-09-23 12:12||Footkerchief||Relationship added||duplicate of 0008250|
|2014-09-23 12:12||Footkerchief||Status||new => resolved|
|2014-09-23 12:12||Footkerchief||Resolution||open => duplicate|
|2014-09-23 12:12||Footkerchief||Assigned To||=> Footkerchief|