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IDProjectCategoryView StatusDate SubmittedLast Update
0010809Dwarf FortressAdventure Mode -- Sitespublic2018-07-01 07:102018-07-04 20:13
ReporterGeorge_Chickens 
Assigned ToToady One 
PrioritynormalSeveritycrashReproducibilityN/A
StatusresolvedResolutionduplicate 
PlatformWindows 7OS64xOS VersionHome Premium
Product Version0.44.11 
Target VersionFixed in Version 
Summary0010809: Bandit camp corrupted post-worldgen, crashes upon entry
DescriptionA bandit camp has somehow become corrupted and will crash upon entry.
Steps To ReproduceStop travel, crash.
Additional InformationFor some reason, the bandit lord/owner of the camp simply refused to appear the first time it was entered, and every subsequent time, entering the camp ends in a crash. I have a MUCH older save in the same world, and I managed to track down the camp again, with the overlord spawning every time and no subsequent problems.

Could this possibly be a problem with site population?

Save = http://dffd.bay12games.com/file.php?id=13863 [^]
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0010807resolvedToady One Consistent crashes when stopping travel in towns. 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2018-07-01 07:10 George_Chickens New Issue
2018-07-04 20:13 Toady One Relationship added duplicate of 0010807
2018-07-04 20:13 Toady One Status new => resolved
2018-07-04 20:13 Toady One Resolution open => duplicate
2018-07-04 20:13 Toady One Assigned To => Toady One


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