Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0011123Dwarf FortressAdventure Mode -- Townpublic2019-07-19 14:312019-07-19 14:31
ReporterZM5 
Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
StatusnewResolutionopen 
PlatformWindowsOS8OS Version
Product Version0.44.12 
Target VersionFixed in Version 
Summary0011123: Crash in town bordering on evil biome
DescriptionGame crashes (closes immediately, rather than freezing before stopping to respond) when disembarking on a specific small area in a town bordering on an evil biome.
Steps To Reproduce1. Enter fast travel
2. Walk north to the first house
3. Exit fast travel.
Additional InformationSave here
http://dffd.bay12games.com/file.php?id=14464 [^]

I'm not entirely sure if this is an issue with evil biomes and towns intersecting or a mod issue, however I figured it'd be worth reporting this either way - I've noticed before that evil biomes have some issues with crashes in adventure mode, to which I don't know what the cause is (Random_Dragon once suggested it could be due to evil biome weather, both of the "evil clouds/rain" variants and also blood rain, should the blood type belong to a fire-immune race - however this happens on this save even with all evil weather, both procgenned and raw-defined, disabled).

If I find more potentially evil biome-related crashes I will make sure to post more save files.
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2019-07-19 14:31 ZM5 New Issue


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker