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ID | Project | Category | View Status | Date Submitted | Last Update |
0011453 | Dwarf Fortress | General | public | 2020-03-10 06:12 | 2020-03-10 06:13 |
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Reporter | risusinf | |
Assigned To | | |
Priority | normal | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.47.04 | |
Target Version | | Fixed in Version | | |
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Summary | 0011453: Platform specific crash |
Description | Game would crash in a few moments on linux32 with std::length_error {what(): vector::_M_default_append}. It doesn't crash on linux64, so i could skip time and continue. Apparently crash coincides with arrival of human caravan and their representative. After resaving and reverting back to 32bit i would get sporadic insta-crashes when trigerring "Save Game" (no actual progress was shown) |
Tags | No tags attached. |
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Attached Files | |
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