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IDProjectCategoryView StatusDate SubmittedLast Update
0000183Dwarf FortressCombat -- Stuck-inspublic2010-04-02 14:512017-05-19 06:15
Reportereldrik 
Assigned To 
PrioritylowSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0000183: Weapons get stuck into toes, eyelids, and teeth
DescriptionDuring combat, only tested in arena at this point, weapons (a shortsword was used)can be thrusted through eyelids and toes, becoming stuck in the wound, and then twisted. Surface area makes this unlikely.
Tagscombat, lodged, stuckins
Attached Files

- Relationships
related to 0000033resolvedToady One Bronze colossus, skeletal creatures, fleshballs, and others are impossible to kill 
has duplicate 0001624closedFootkerchief Weapons get lodged in odd places. 
has duplicate 0002708resolvedFootkerchief Large objects like pikes can be thrown and embed themselves in small body parts like lips or noses 
has duplicate 0002100resolvedFootkerchief A pike was stuck in a tiger's shattered tooth. 
related to 0001113new Blunt weapons/objects/shields can get stuck-in 

-  Notes
(0001708)
KaelGotRice (reporter)
2010-04-07 02:30

Added bonus: Thrown dragon corpses getting stuck in cat wounds.
http://img69.imageshack.us/img69/4176/watyw.png [^]

It does not check for relative sizes.

Still think it's absolutely hilarious though.
(0005653)
se5a (reporter)
2010-04-29 05:13
edited on: 2010-04-29 05:15

might want to add "Lodged" to the tags there, since that's what I was searching for (which is the word the game uses) when I created my duplicate.

Edit: Oh look! I can do that myself!

(0010462)
TomiTapio (reporter)
2010-07-16 19:50

Related thing: wrestling, one can grab someone's front or back teeth with upper or lower arm. Or grab a cat's toe with upper arm.
(0010465)
OzoneGrif (reporter)
2010-07-16 20:19

I guess a weapon could get stuck in a dragon's toe or eyelid. Since dragons are supposedly huge. (as huge as a cat wound?)

Maybe this behaviour could depend on the monster's size.
(0036558)
Hinaichigo (reporter)
2017-05-19 06:15

I've never observed this in recent versions (as of 0.43.05). It may be fixed.

- Issue History
Date Modified Username Field Change
2010-04-02 14:51 eldrik New Issue
2010-04-03 15:08 Footkerchief Category General => Combat -- General
2010-04-03 15:10 Footkerchief Category Combat -- General => Combat -- Stuck-ins
2010-04-04 17:09 eldrik Tag Attached: combat
2010-04-07 02:29 KaelGotRice Tag Attached: stuckins
2010-04-07 02:30 KaelGotRice Note Added: 0001708
2010-04-29 00:38 Footkerchief Relationship added has duplicate 0001624
2010-04-29 05:13 se5a Note Added: 0005653
2010-04-29 05:14 se5a Tag Attached: lodged
2010-04-29 05:15 se5a Note Edited: 0005653 View Revisions
2010-07-15 09:42 Footkerchief Relationship added has duplicate 0002708
2010-07-16 10:35 Footkerchief Relationship added parent of 0002100
2010-07-16 19:50 TomiTapio Note Added: 0010462
2010-07-16 20:19 OzoneGrif Note Added: 0010465
2012-02-20 17:38 Footkerchief Relationship replaced has duplicate 0002100
2012-02-20 17:38 Footkerchief Issue Monitored: Dwarfu
2012-02-20 17:38 Footkerchief Summary Weapons get stuck and twisted in toes and eyelids. => Weapons get stuck into toes, eyelids, and teeth
2012-02-20 17:46 Footkerchief Relationship added related to 0000033
2012-02-20 19:15 Footkerchief Relationship added related to 0001113
2017-05-19 06:15 Hinaichigo Note Added: 0036558


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