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IDProjectCategoryView StatusDate SubmittedLast Update
0002101Dwarf FortressDwarf Mode -- Jobs, Designationspublic2010-05-28 20:012015-12-18 15:33
Reportertel 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSVistaOS Version
Product Version0.31.04 
Target VersionFixed in Version 
Summary0002101: Ramp weirdness allows revealing HFS safely.
DescriptionDiscovered this by accident. Not necessarily a bad thing from a player perspective, but...
Steps To ReproduceTake your adamantine pipe. Mine out the level above the tube to hell.

On Level X-1, in an unrevealed area that's an empty space leading to hell, designate an up ramp. The dwarves will dig from above, but hell will be revealed and demons spawn before the natural floor on level X is breached, leaving everything completely contained when the game pauses. (I think the ramp cancels?)

Successfully reproduced on an old autosave.

X
....
....
....
....

X-1
XXXX
X..X
X..X
XXXX

Ramp designated in tube area of X-1
TagsNo tags attached.
Attached Files

- Relationships
related to 0000708new Slade and semi-molten rock can be channeled, although walls cannot be destroyed 

-  Notes
(0007457)
tel (reporter)
2010-05-28 20:22

This is probably vaguely related to 0001444, but doesn't involve slade or semi-molten rock, just an otherwise mineable floor and empty space.
(0034029)
Killzemallgod (reporter)
2015-12-18 15:33

This can also be used to scout caverns and other unknown areas.
It really goes beyond just using it for HFS. Still around in 42.03.

- Issue History
Date Modified Username Field Change
2010-05-28 20:01 tel New Issue
2010-05-28 20:22 tel Note Added: 0007457
2010-05-28 21:31 Footkerchief Relationship added related to 0001444
2014-01-26 10:34 Footkerchief Relationship added related to 0000708
2014-01-26 10:34 Footkerchief Relationship deleted related to 0001444
2015-12-18 15:33 Killzemallgod Note Added: 0034029


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