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IDProjectCategoryView StatusDate SubmittedLast Update
0002532Dwarf FortressDwarf Mode -- Itemspublic2010-07-01 04:152010-07-01 06:59
ReporterSyndic 
Assigned ToFootkerchief 
PrioritylowSeverityminorReproducibilityalways
StatusresolvedResolutionno change required 
PlatformOSOS Version
Product Version0.31.08 
Target VersionFixed in Version 
Summary0002532: Goblin teeth don't count as "ivory/tooth"
DescriptionGoblins often get their teeth knocked out in combat or by weapon traps. I tried to use some of them in a craftdwarfs workshop, but the "make ivory/tooth crafts" job get cancelled due to "needs unrotten ivory/tooth body part"
Steps To Reproduceknock a tooth out of a goblin, assign a "make ivory/tooth crafts" job in a craftsdwarf's workshop
Additional InformationMaybe goblin teeth are just too small and worthless to make crafts out of them, but if that's what's it supposed to be like, maybe worth- and useless teeth shouldn't be tracked as separate items that get hauled to refuse stockpiles after leaving the body. It's just confusing to have ten teeth lying around and being told that you don't have any tooth items.
TagsNo tags attached.
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-  Notes
(0009452)
Jiri Petru (reporter)
2010-07-01 04:45

It's because dwarves refuse to butcher goblins or use their bodyparts, as defined in dwarven ethics raws. So it's expected behaviour.
(0009454)
Footkerchief (manager)
2010-07-01 06:59

Jiri is correct. Generating a new world with modded ethics should theoretically allow you to use goblin teeth, but if that doesn't work, feel free to reopen this issue or PM me on the forums.

- Issue History
Date Modified Username Field Change
2010-07-01 04:15 Syndic New Issue
2010-07-01 04:45 Jiri Petru Note Added: 0009452
2010-07-01 06:59 Footkerchief Note Added: 0009454
2010-07-01 06:59 Footkerchief Status new => resolved
2010-07-01 06:59 Footkerchief Resolution open => no change required
2010-07-01 06:59 Footkerchief Assigned To => Footkerchief


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