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IDProjectCategoryView StatusDate SubmittedLast Update
0002698Dwarf FortressDwarf Mode -- Buildings, Cages and Chainspublic2010-07-14 20:442012-02-26 10:40
ReporterLord_Dakstar 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformOSOS Version
Product Version0.31.10 
Target VersionFixed in Version 
Summary0002698: Caged animals player gains through merchant death cannot be freed
DescriptionPlayer can assign and free his own animals to cages, freeing them at will. But animals one gains through merchant death cannot be freed through normal "unassign caged animal". Dwarves will always grab a free cage to transfer them to, and will cancel "unassign" (normally, freeing) one of these dead merchant owned caged creatures.
Steps To Reproduce1. Merchants bring caged animals.
2. Merchant gets killed in ambush.
3. Build dead merchant owned caged creature somewhere as a free standing cage.
4. "Unassign" creature
5. Watch dwarf run to get free cage, put unassigned animal into this cage, possibly return the caged animal in its new cage to animal stockpile if room in stockpile.

Note: player can assign and free his own animals to cages, freeing them at will. But animals one gains through merchant death cannot be freed through normal "unassign caged animal".

TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0002313new Merchant tamed animals not converting to simple tame on merchant insanity 

-  Notes
(0010289)
smjjames (reporter)
2010-07-14 20:51

Hrm, I wonder what happens if said animals are in a metal cage and you set that cage for melting and it gets melted and the animal freed?
(0010290)
Dwarfu (manager)
2010-07-14 20:53

Related to 0002313?
(0010758)
Lord_Dakstar (reporter)
2010-07-20 18:02

Melt the cage? Probably cancels the melt order if there are no free cages. When there isn't a free cage to transfer the animal to, the process to cage or free cancels. I "built" all my free cages and then unassigned a merchant inherited animal out of its cage to see what happens. What happens is the procress cancels, and complains there are no free cages to move the animal to. I expect meling a metal cage under similar circumstanes would do the same thing.
(0010776)
Telarin (reporter)
2010-07-21 05:17

What happens if you link a lever to the cages and try releasing them that way?
(0010826)
Lord_Dakstar (reporter)
2010-07-22 10:18

I don't know. It didn't occur to me to try that until after I had sold traded those animals to some merchants as they were useless to me. Next time I get a dead merchant animal, I'll try installing their cages and linking them to a lever and see what happens.

- Issue History
Date Modified Username Field Change
2010-07-14 20:44 Lord_Dakstar New Issue
2010-07-14 20:51 smjjames Note Added: 0010289
2010-07-14 20:53 Dwarfu Note Added: 0010290
2010-07-14 22:12 Footkerchief Relationship added child of 0002313
2010-07-20 18:02 Lord_Dakstar Note Added: 0010758
2010-07-21 05:17 Telarin Note Added: 0010776
2010-07-22 10:18 Lord_Dakstar Note Added: 0010826
2012-02-26 10:40 Footkerchief Relationship replaced duplicate of 0002313
2012-02-26 10:40 Footkerchief Status new => resolved
2012-02-26 10:40 Footkerchief Resolution open => duplicate
2012-02-26 10:40 Footkerchief Assigned To => Footkerchief


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