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IDProjectCategoryView StatusDate SubmittedLast Update
0000344Dwarf FortressCombat -- Generalpublic2010-04-03 19:532014-02-18 07:04
ReporterDjohaal 
Assigned ToToady One 
PrioritylowSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformPCOSWindows XPOS VersionSP 2
Product Version0.31.01 
Target VersionFixed in Version0.34.01 
Summary0000344: Knockback/"propelled away by the force of the blow" only happens rarely (same with throwing creatures any distance)
DescriptionI don't know if this is intentional or not (grand pity if it is intentional), but it seems that in combat creatures don't get struck by weapons and go flying away anymore like they did in 0.28. (picture your squad of hammerdwarfs clashing with goblins).
That was great fun, I hope this is just a bug and not a design decision.
Steps To ReproduceJust equip a warrior with a weapon that in theory should send creatures flying. Add an enemy. Watch.
TagsNo tags attached.
Attached Files

- Relationships
related to 0000033resolvedToady One Bronze colossus, skeletal creatures, fleshballs, and others are impossible to kill 
has duplicate 0002499resolvedFootkerchief Knockback seems to never happen.  
has duplicate 0001129resolvedFootkerchief Combatants seldom blown backwards by hits 
related to 0001118new Giant throws Dwarf, hits self 

-  Notes
(0000833)
opsneakie (reporter)
2010-04-04 02:32

I've seen creatures go flying since I have a hammerdwarf now, although the distance they flew was sibstantially reduced (around 5 tiles instead of 10-20+). I think this is partly design decision and partly just the way the new combat mechanics work.

Probably intentional
(0005056)
ElthMysterius (reporter)
2010-04-25 16:29

That said, try spawning a bronze collossus and a kobold in Arena, controlling the collossus, grabbing the kobold, and 'Throw'ing it. You're guaranteed to see it flying across the entire map and surviving.
(0009365)
Footkerchief (manager)
2010-06-30 07:56

Toady reduced it on purpose, but it was before he redid the weight system, so it may have gotten reduced more than he intended.
(0009523)
toybasher (reporter)
2010-07-02 08:44

Its been reduced too much in my oponion, now my legendery superhumanly strong hammerman still cannot send elves flying not even one tile.
(0009524)
smjjames (reporter)
2010-07-02 08:50
edited on: 2010-07-02 08:54

I did manage to see it once, with a BC hitting a fleshball while in magma. Never seen that before in .31 otherwise. It got propelled several tiles.

In case anybody is wondering what a fleshball is doing in magma, this is arena mode and .8 .

(0009656)
Footkerchief (manager)
2010-07-05 10:25

Reminder sent to: Toady One

Hey Toady -- another bug I suspect of being weight-related. I remember you made knockbacks less frequent after we talked about it during testing, and the balance seemed good at the time, but I think that happened prior to the mass/weight rewrites of March 1.
(0014179)
toybasher (reporter)
2010-11-23 09:35

Still happens,

By the way, even a "legendary superhumanly tough" Wresler and fighter can only throw a FOX one tile away, What happened to the haleriously funny ability to send elves flying into trees with hammers or throwing people off cliffs/into magma/into water?
(0020407)
d64 (reporter)
2012-02-21 12:57

I tested this now with 34.02, and a fight between a bronze colossus and a dingo pack did result in several long punts. This did not happen in the previous major version. I checked the reports that these were the result of blows, not throws. So I would say this looks like fixed.

It still takes the colossus a very long time to strangle a dingo to death, but that is another issue...
(0020409)
thvaz (reporter)
2012-02-21 13:06

My adventurer propelled a crab several tiles away in 34.01. I think it can only happen when there is a big difference in sizes between the opponents.
(0024534)
Footkerchief (manager)
2014-02-18 07:04

Okay, we'll call it fixed. Pleaser reopen this report or PM me on the forums if it's still a problem.

- Issue History
Date Modified Username Field Change
2010-04-03 19:53 Djohaal New Issue
2010-04-04 02:32 opsneakie Note Added: 0000833
2010-04-25 16:29 ElthMysterius Note Added: 0005056
2010-06-30 07:56 Footkerchief Note Added: 0009365
2010-06-30 07:56 Footkerchief Relationship added has duplicate 0002499
2010-06-30 07:57 Footkerchief Summary Combat - No flying enemies => "Propelled away by the force of the blow" only happens rarely
2010-07-02 08:44 toybasher Note Added: 0009523
2010-07-02 08:50 smjjames Note Added: 0009524
2010-07-02 08:54 smjjames Note Edited: 0009524 View Revisions
2010-07-05 10:25 Footkerchief Issue Monitored: Toady One
2010-07-05 10:25 Footkerchief Note Added: 0009656
2010-08-15 16:36 Footkerchief Relationship added has duplicate 0001129
2010-11-23 09:35 toybasher Note Added: 0014179
2011-03-04 16:34 Footkerchief Summary "Propelled away by the force of the blow" only happens rarely => Knockback/"propelled away by the force of the blow" only happens rarely
2011-03-04 16:37 Footkerchief Relationship added related to 0000033
2012-02-21 12:57 d64 Note Added: 0020407
2012-02-21 13:06 thvaz Note Added: 0020409
2012-02-21 23:21 d64 Issue Monitored: d64
2012-02-26 07:47 Footkerchief Relationship added related to 0001118
2012-03-24 12:24 Hieronymous Alloy Issue Monitored: Hieronymous Alloy
2012-03-27 12:27 Footkerchief Summary Knockback/"propelled away by the force of the blow" only happens rarely => Knockback/"propelled away by the force of the blow" only happens rarely (same with throwing creatures any distance)
2014-02-18 07:04 Footkerchief Note Added: 0024534
2014-02-18 07:04 Footkerchief Status new => resolved
2014-02-18 07:04 Footkerchief Fixed in Version => 0.34.01
2014-02-18 07:04 Footkerchief Resolution open => fixed
2014-02-18 07:04 Footkerchief Assigned To => Toady One


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