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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004899||Dwarf Fortress||Dwarf Mode -- Jobs, Building Construction and Destruction||public||2011-09-16 02:29||2014-09-08 16:06|
|Platform||Linux||OS||Hardened Gentoo||OS Version||Kernel 2.6.39|
|Target Version||Fixed in Version|
|Summary||0004899: Building with metal bars uses "any Metalsmithing", but only trains Blacksmithing|
|Description||I recently rebuilt my Trade Depot with metal bars. When it was done, I checked the room statistics and was surprised to find that the room had been built at base quality by my Legendary Weaponsmith. I checked his stats and found that he did not have Blacksmithing enabled but was now a Dabbling Metalsmith.|
I repeated the process, and found that building a Trade Depot with metal bars requires "any Metalsmithing skill." However, doing so uses the Blacksmithing labor / (confusingly named) Metalsmith skill, no matter whether it is enabled or not, and not whatever skill you used to qualify to do the job (e.g. Weaponsmithing).
I recommend either...
(a) changing metal building construction to use the qualifying skill, or...
(b) restricting metal building construction to blacksmiths only.
|Steps To Reproduce||1. Disable Blacksmithing on all Dwarves.|
2. Enable Weaponsmithing, Armorsmithing, etc. on some dwarf with no experience in the Metalsmithing skill/Blacksmithing labor.
3. Construct Trade Depot with metal bars.
4. Check to see if the dwarf who built it has raised is now a Dabbling Metalsmith.
|Tags||No tags attached.|
|Same thing for building metal roads.|
|This dates all the way back to the 2D versions, when there was only a single "Metalsmithing" labor that covered all 4 metalworking skills.|
edited on: 2011-09-16 18:37
For metal bar roads, it seems no metal labor is required to be on at all. I have a novice architect with no metal skills or labors enabled (ever), who keeps insisting on building as well as designing my series of silver-bar roads, and is now dabbling in metalsmith.
Edit: Also, this potentially explains something else I thought was a (different) bug - why my bar roads kept ending up with zero quality, while my rock roads were looking pretty good when completed.
|Confirmed in v0.40.11 with metal bridges. Legendary weaponsmith/armorsmith produced base quality bridges, while a legendary blacksmith produced exceptional quality bridges.|
|2011-09-16 02:29||Valdrax||New Issue|
|2011-09-16 04:57||kwieland||Note Added: 0018728|
|2011-09-16 07:21||Quietust||Note Added: 0018730|
|2011-09-16 18:34||UristMcDorf||Note Added: 0018733|
|2011-09-16 18:37||UristMcDorf||Note Edited: 0018733||View Revisions|
|2014-09-08 15:52||Loci||Note Added: 0030044|
|2014-09-08 16:06||Footkerchief||Summary||Building Trade Depot with metal bars only uses/raises Blacksmithing, not other qualifying Metalsmithing skill. => Building with metal bars uses "any Metalsmithing", but only trains Blacksmithing|
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