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IDProjectCategoryView StatusDate SubmittedLast Update
0005694Dwarf FortressAdventure Mode -- Travelpublic2012-03-24 00:062014-08-13 13:22
Assigned To 
PrioritylowSeveritymajorReproducibilityhave not tried
PlatformOSWindows 7OS Version
Product Version0.34.06 
Target VersionFixed in Version 
Summary0005694: Memory leak / performance issues with swimming long distances
DescriptionUpon swimming halfway across the ocean as an adventurer, there are severe performance issues. The game will take approximately 30 seconds to update once you reach the edge of the screen. Memory use shoots up occasionally, but CPU usage for the core hits 100% all of the time. Saving and reloading the save will not fix the issue or reduce loading times upon resuming. Neither does restarting DF.

This is making it nearly impossible to travel in my world. I have a pretty beefy computer, so this is even a larger issue for people who have lesser computers.
Steps To Reproduce1) Swim across the ocean
TagsFixed in 0.40.09?
Attached Files

- Relationships
related to 0003166confirmedlethosor All sorts of weirdness with freezing oceans in adventure mode 
related to 0007821resolvedToady One Animal overpopulations multiply/replenish after waiting/sleeping in worldgen fortresses, cause extreme lag 

-  Notes
Footkerchief (manager)
2012-03-24 07:37

Please upload a save demonstrating this problem to [^]
smjjames (reporter)
2014-08-02 12:11

Yeah I'm necroing an old ticket, but I'm getting pretty bad lag while crossing an ocean and I'm pretty far out.

0.40.05 [^] Swim in any direction, the game freezes every 5-10 seconds for a few secs.

- Issue History
Date Modified Username Field Change
2012-03-24 00:06 treubaria New Issue
2012-03-24 07:37 Footkerchief Note Added: 0021695
2014-08-02 12:11 smjjames Note Added: 0028153
2014-08-04 09:37 Footkerchief Relationship added related to 0003166
2014-08-13 13:22 Footkerchief Relationship added related to 0007821
2014-08-13 13:22 Footkerchief Tag Attached: Fixed in 0.40.09?

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