Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000622Dwarf FortressDwarf Mode -- Diplomacypublic2010-04-06 07:312012-04-08 00:26
ReporterUberNube 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformOSMS WindowsOS VersionXP, SP 3
Product Version0.31.01 
Target VersionFixed in Version 
Summary0000622: Diplomat leaves unhappy if expedition leader gets a mood while doing talks
DescriptionIf you have a diplomat (in this case a dwarven one) in the process of conducting a meeting with the trader/leader of your fort, and at the same time your trader/leader gets a strange mood, then all diplomacy will immediately stop and you will receive the message "A diplomat has left unhappy".
Steps To ReproduceWait for your trader/leader to get a mood while talking to a diplomat.
TagsNo tags attached.
Attached Files

- Relationships
has duplicate 0003430resolvedLogical2u mayor taken by strange mood - diplomat leaves unhappy 
has duplicate 0005524resolvedLogical2u Diplomat unhappy about leaders mood 
child of 0000576confirmedFootkerchief Diplomat "Leaves Unhappily" if expedition leader dies 

-  Notes
(0005581)
Footkerchief (manager)
2010-04-28 13:50

Looks like this has been around a while:

# 000621 □ [dwarf mode][diplomacy] liaison leaves immediately if leader is in a strange mood
(0005917)
Trowzers (reporter)
2010-05-02 06:48

I can confirm that this still happens in 0.31.03 - the moment my expedition leader entered a mood, my dwarven diplomat left unhappy (which was inconvenient as it was very eary in my fortress and I really wanted to request things)
(0018028)
JCU (reporter)
2011-06-24 02:41

0.31.25 - confirmed
(0022009)
Kogut (reporter)
2012-04-01 23:12

Why it is supposed to be a bug?
*"leader gets a mood while doing talks" - seems to be intended
*"Diplomat "Leaves Unhappily"" - good reaction for dwarf stopping his meeting and searching for dog leather
(0022039)
Footkerchief (manager)
2012-04-02 12:12
edited on: 2012-04-02 12:12

Mainly because a very similar bug was on the old bug list:

000621 □ [dwarf mode][diplomacy] liaison leaves immediately if leader is in a strange mood

(0022046)
PetWolverine (reporter)
2012-04-02 17:18

Not that this is a democracy, but I would vote for this not being a bug. As Kogut argues, it seems like a perfectly reasonable reaction on the part of the liaison.

It's different from leaving if the leader "is in a strange mood" - the liaison generally seems patient, and if he'll wait for months while the leader is in the hospital, he should wait till the mood is finished. But if the mood actually interrupts a meeting, well, that's just rude.
(0022147)
mecha_red (reporter)
2012-04-08 00:26

In 0.34.07, if your expedition leader enters a mood before the dwarf liaison arrives, then the liaison will immediately leave unhappy once they enter the map with the traders.

- Issue History
Date Modified Username Field Change
2010-04-06 07:31 UberNube New Issue
2010-04-06 18:25 Footkerchief Relationship added related to 0000672
2010-04-28 13:50 Footkerchief Note Added: 0005581
2010-05-02 06:48 Trowzers Note Added: 0005917
2010-06-23 22:31 Footkerchief Relationship added child of 0000576
2010-06-23 22:31 Footkerchief Relationship deleted related to 0000672
2010-10-16 06:19 Logical2u Relationship added has duplicate 0003430
2011-06-24 02:41 JCU Note Added: 0018028
2011-06-24 09:39 Hieronymous Alloy Issue Monitored: Hieronymous Alloy
2012-03-01 15:21 Logical2u Relationship added has duplicate 0005524
2012-04-01 23:12 Kogut Note Added: 0022009
2012-04-02 12:12 Footkerchief Note Added: 0022039
2012-04-02 12:12 Footkerchief Note Edited: 0022039 View Revisions
2012-04-02 17:18 PetWolverine Note Added: 0022046
2012-04-02 17:19 PetWolverine Issue Monitored: PetWolverine
2012-04-08 00:26 mecha_red Note Added: 0022147


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker