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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0006305||Dwarf Fortress||Dwarf Mode -- Buildings, General||public||2013-04-10 10:33||2014-08-04 15:01|
|Priority||low||Severity||minor||Reproducibility||unable to reproduce|
|Target Version||Fixed in Version|
|Summary||0006305: Door permanently stuck open|
|Description||Somehow, I've managed to get a tile glitched so any door built on it will be permanently stuck open.|
DFHack probe utility reports nothing special about the tile itself. The tile/door worked normally for years in the savegame before getting stuck open.
Tricks tried, not fixing the bug:
- Rebuilding the door
- Building a different door
- Linking door to a lever
- Replacing constructed floor underneath it
- Building/removing other constructions on the tile
|Steps To Reproduce||Unknown.|
|Additional Information||Save available if necessary.|
|Tags||door, Save Included|
edited on: 2013-04-11 08:14
This could be related to / caused by the invisible items detailed in bug 0000895 since the savegame has a few invisible items melted by magma/lava and frozen in water.
However, there are and never have been any flows near the bugged door.
edit: Testing with the invisible item workaround (area reclaim+dump on suspected invisible items) also did not help.
Reminder sent to: epeli
Please upload a save to http://dffd.wimbli.com [^] and post a link here.
The save should be centered on the door, F1 also zooms to it and there's a note on it.
That tile has a flag set that says that there is a unit in it, but there actually isn't any.
To fix it using dfhack 0.34.11-r3 you can use this command:
Or run the fix/stuckdoors script, which would do the same.
fix/stuckdoors did indeed fix it. (I wonder why DFHack's readme doesn't list all the available scripts?)
This must be somewhat common occurrence since there's a DFHack script to fix it...? I didn't find any bug reports about it, though.
|In other words, this is a duplicate of 0003499.|
|2013-04-10 10:33||epeli||New Issue|
|2013-04-10 10:33||epeli||Tag Attached: door|
|2013-04-10 11:07||epeli||Note Added: 0023928|
|2013-04-10 11:07||epeli||Note Edited: 0023928||View Revisions|
|2013-04-10 19:01||Dwarfu||Note Added: 0023933|
|2013-04-10 19:01||Dwarfu||Tag Attached: AWAITING UPDATE|
|2013-04-11 08:12||epeli||Note Added: 0023934|
|2013-04-11 08:13||epeli||Tag Attached: Save Included|
|2013-04-11 08:14||epeli||Note Edited: 0023928||View Revisions|
|2013-04-11 11:02||ag||Note Added: 0023935|
|2013-04-11 16:24||epeli||Note Added: 0023936|
|2013-04-11 17:19||Quietust||Note Added: 0023937|
|2013-09-23 09:22||Footkerchief||Relationship added||duplicate of 0003499|
|2013-09-23 09:22||Footkerchief||Status||new => resolved|
|2013-09-23 09:22||Footkerchief||Resolution||open => duplicate|
|2013-09-23 09:22||Footkerchief||Assigned To||=> Footkerchief|
|2014-08-04 15:01||Footkerchief||Tag Detached: AWAITING UPDATE|
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