Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0007846Dwarf FortressDwarf Mode -- Petspublic2014-08-04 18:372014-08-04 20:30
Reportersilent_martyr 
Assigned ToDwarfu 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformWindows 8.1OSOS Version
Product Version0.40.06 
Target VersionFixed in Version 
Summary0007846: Dogs behind door set to passable but not pet passable cause fps drop
DescriptionWhen dogs are put behind a door that is passable but not pet passable they will try to path to the meeting area but cannot. This causes FPS drop.
Steps To ReproduceHave meeting area, put a lot of dogs in closed off pasture (not meeting area), put in door. Make door passable but not pet passable. Remove pasture zone, dogs will go to doors and fps will experience steady drop.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0000797confirmedFootkerchief Animals/pets repeatedly try to find path through pet-locked/"tightly closed" doors, causing lag 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2014-08-04 18:37 silent_martyr New Issue
2014-08-04 20:30 Dwarfu Relationship added duplicate of 0000797
2014-08-04 20:30 Dwarfu Status new => resolved
2014-08-04 20:30 Dwarfu Resolution open => duplicate
2014-08-04 20:30 Dwarfu Assigned To => Dwarfu


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker