|Anonymous | Login | Signup for a new account||2022-01-17 08:55 PST|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0007921||Dwarf Fortress||Creatures||public||2014-08-09 02:15||2014-08-09 05:37|
|Target Version||Fixed in Version|
|Summary||0007921: Animals stuck behind pet impassable doors cause fps drop|
|Description||Animals stuck behind pet impassable doors cause fps drop|
|Steps To Reproduce||Set a door a tightly closed for pet impassable. Assign work animal to dwarf. If the animal gets stuck behind the door trying to follow its owner it will cause a severe drop in fps. The instant you set the door back to passable the fps drop is alleviated.|
|Tags||No tags attached.|
Can confirm - seen this in my test 40.01 fortress, but didn't tried to reproduce later. In my case there was crash also, not only FPS drop. But also slight difference in the reason - it was wild animal.
In my case, I managed to close raven, that tried to attak one of my animals (or dwarves?) in my 'bump area' - part of the coridor near main entrance with fortifications on the sides and doors (planned bridges, but...) to lock it down.
The moment raven tried to leave through the locked, non-pet passable door outside the fortress, FPS dropped from 100 to 8-12, and then dwarf fortress crashed.
It happened in the 1st year spring or summer, so I had no save and abandoned fortress.
Also, though, that this might be fixed in later releases with pathfinding bugs. What DF version do you use?
|2014-08-09 02:15||fusionpoo||New Issue|
|2014-08-09 03:17||MornieOhtar||Note Added: 0028639|
|2014-08-09 05:37||Footkerchief||Relationship added||duplicate of 0000797|
|2014-08-09 05:37||Footkerchief||Status||new => resolved|
|2014-08-09 05:37||Footkerchief||Resolution||open => duplicate|
|2014-08-09 05:37||Footkerchief||Assigned To||=> Footkerchief|
|Copyright © 2000 - 2010 MantisBT Group|