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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000902||Dwarf Fortress||Combat -- General||public||2010-04-09 17:08||2012-02-10 05:25|
|Target Version||Fixed in Version|
|Summary||0000902: Attacked creature 'dodges' into same square as attacker, remains standing.|
|Description||I was running some tests in Arena Mode when an elf dodged my attack and ended up in my square.|
This resulted in two creatures standing upright in the same square. No one was lying down.
I'm not exactly sure what the buggiest part is... The fact that he dodged into me, or the fact that we were both occupying the same space.
|Steps To Reproduce||Fight against an opponent with relatively high skill in dodging. Fighting in an enclosed area with few alternative dodge exits may or may not help.|
Ah, thanks Kennel. I knew I was forgetting something...
Anyways, a related issue popped up. I was playing as a cyclops who was charging into a large group of dark gnomes who were quite good at dodging. This resulted in my "rushing past" the gnomes as they dodged, causing me to move two tiles instead of just the one if I'd hit them.
Since the group was so large, this generally meant that I'd end up standing on the same tile as a different dark gnome. Again, both parties remained upright.
|2010-04-09 17:08||Kagus||New Issue|
|2010-04-09 19:20||Kennel||Tag Attached: combat|
|2010-04-09 19:20||Kennel||Tag Attached: dodging|
|2010-04-09 23:44||Kagus||Note Added: 0002523|
|2011-04-01 13:08||Footkerchief||Relationship added||related to 0000779|
|2012-02-10 05:25||Footkerchief||Relationship added||related to 0001600|
|2014-08-04 09:39||Footkerchief||Relationship deleted||related to 0000779|
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