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IDProjectCategoryView StatusDate SubmittedLast Update
0002024Dwarf FortressWorld Generation -- Generalpublic2010-05-21 23:422010-06-09 06:45
ReporterKazang 
Assigned ToBaughn 
PrioritynormalSeveritytweakReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSWindowsOS VersionXP SP3
Product Version0.31.04 
Target VersionFixed in Version0.31.05 
Summary0002024: Slow down during offloading units.
DescriptionThe FPS cap *seems* like it is being applied during world gen causing marginally slower world gen depending on system (only noticeable when using a extremely fast system) and makes offloading units very slow.

It appears to be exactly one unit per frame, with the cap off it runs as fast as it can, which is very fast.
With a suitable setup it takes only a few seconds to offload. Cap at 100fps with 8000 units it will take 80 seconds.

You may(probably) have noticed this already was the case already.
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- Issue History
Date Modified Username Field Change
2010-05-21 23:42 Kazang New Issue
2010-06-04 10:09 Footkerchief Tag Attached: Fixed in 31.05?
2010-06-04 10:15 Footkerchief Status new => assigned
2010-06-04 10:15 Footkerchief Assigned To => Baughn
2010-06-04 10:15 Footkerchief Status assigned => resolved
2010-06-04 10:15 Footkerchief Fixed in Version => 0.31.05
2010-06-04 10:15 Footkerchief Resolution open => fixed
2010-06-04 10:37 Footkerchief Tag Detached: Fixed in 31.05?
2010-06-09 06:45 Toady One Status resolved => closed


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