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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0007888 | Dwarf Fortress | Adventure Mode -- AI | public | 2014-08-07 02:00 | 2018-01-08 19:34 | ||||||
Reporter | Khym Chanur | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||||
Status | new | Resolution | open | ||||||||
Platform | AMD x86, 64 bit | OS | Fedora | OS Version | 20 | ||||||
Product Version | 0.40.06 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0007888: Bandit group travelling through mountains | ||||||||||
Description | In one adventure mode game I see a "*" moving around in some mountains which the PC cannot quick travel through. If you meet them after they leave the mountains it turns out to be a bandit group. Save file: http://dffd.wimbli.com/file.php?id=9323 [^] The "*" is to the northeast. | ||||||||||
Tags | Intentional/Expected? | ||||||||||
Attached Files | |||||||||||
Notes | |
(0037562) thvaz (reporter) 2018-01-08 19:34 |
I dont see why this would be a bug. Mountains tiles can't be "T"raveled, but can be walked on as usual. NPCS dont have this alternative. I think toady did this to turn difficult to reach peaks, as you get an announcement when you reach one. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-08-07 02:00 | Khym Chanur | New Issue | |
2014-08-07 06:45 | Footkerchief | Tag Attached: Intentional/Expected? | |
2018-01-08 19:34 | thvaz | Note Added: 0037562 |
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